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			<h1><a href="http://code.google.com/p/simulationcraft/">SimulationCraft 406-12</a></h1>
			<h2>for World of Warcraft 4.0.6 Live (build level 13623)</h2>

			<ul class="params">
				<li><b>Timestamp:</b> Wed Mar 23 03:32:33 2011
</li>
				<li><b>Iterations:</b> 10000</li>
				<li class="linked"><a href="#help-fight-length" class="help"><b>Fight Length:</b> 360 - 540</a></li>
				<li><b>Fight Style:</b> Patchwerk</li>
			</ul>
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		<div id="bis_optimal_t11_4s_hastecap_hitcap" class="player section section-open">
			<h2 class="toggle open">bis_optimal_t11_4s_hastecap_hitcap&nbsp;:&nbsp;27449dps</h2>
			<div class="toggle-content">
				<ul class="params">
					<li><b>Race:</b> orc</li>
					<li><b>Class:</b> warlock</li>
					<li><b>Tree:</b> destruction</li>
					<li><b>Level:</b> 85</li>
					<li><b>Role:</b> spell</li>
				</ul>
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				<div class="player-section results-spec-gear mt">
					<h3 class="toggle open">Results, Spec and Gear</h3>
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						<table class="sc">
							<tr>
								<th><a href="#help-dps" class="help">DPS</a></th>
								<th><a href="#help-error" class="help">Error</a></th>
								<th><a href="#help-range" class="help">Range</a></th>
								<th><a href="#help-convergence" class="help">Convergence</a></th>
								<th><a href="#help-dpr" class="help">DPR</a></th>
								<th><a href="#help-rps-out" class="help">RPS Out</a></th>
								<th><a href="#help-rps-in" class="help">RPS In</a></th>
								<th>Resource</th>
								<th><a href="#help-waiting" class="help">Waiting</a></th>
								<th><a href="#help-apm" class="help">APM</a></th>
							</tr>
							<tr>
								<td>27448.7</td>
								<td>10.0 / 0.0%</td>
								<td>1856.0 / 6.8%</td>
								<td>69.4%</td>
								<td>12.9</td>
								<td>2131.7</td>
								<td>1986.4</td>
								<td>mana</td>
								<td>0.00%</td>
								<td>49.4</td>
							</tr>
						</table>
						<table class="sc mt">
							<tr class="left">
								<th><a href="#help-origin" class="help">Origin</a></th>
								<td><a href="http://chardev.org/?profile=82848" class="ext">http://chardev.org/?profile=82848</a></td>
							</tr>
							<tr class="left">
								<th>Talents</th>
								<td><a href="http://www.wowhead.com/talent#warlock-00300000000000000003202000000000000003320202312201312211" class="ext">http://www.wowhead.com/talent#warlock-00300000000000000003202000000000000003320202312201312211</a></td>
							</tr>
							<tr class="left">
								<th>Glyphs</th>
								<td>
									<ul class="float">
										<li>shadowflame</li>
										<li>life_tap</li>
										<li>fear</li>
										<li>unending_breath</li>
										<li>health_funnel</li>
										<li>curse_of_exhaustion</li>
										<li>immolate</li>
										<li>conflagrate</li>
										<li>imp</li>
									</ul>
								</td>
							</tr>
						</table>
						<table class="sc mt">
							<tr>
								<th><a href="#help-scale-factors" class="help">?</a></th>
								<th>Sta</th>
								<th>Int</th>
								<th>SP</th>
								<th>Hit</th>
								<th>Crit</th>
								<th>Haste</th>
								<th>Mastery</th>
							</tr>
							<tr>
								<th class="left">Scale Factors</th>
								<td>0.0000</td>
								<td>3.1866</td>
								<td>2.5060</td>
								<td>2.2703</td>
								<td>1.2325</td>
								<td>1.4016</td>
								<td>1.1750</td>
							</tr>
							<tr>
								<th class="left">Normalized</th>
								<td>0.0000</td>
								<td>1.0000</td>
								<td>0.7864</td>
								<td>0.7125</td>
								<td>0.3868</td>
								<td>0.4398</td>
								<td>0.3687</td>
							</tr>
							<tr>
								<th class="left">Scale Deltas</th>
								<td>300</td>
								<td>300</td>
								<td>300</td>
								<td>-300</td>
								<td>300</td>
								<td>300</td>
								<td>300</td>
							</tr>
							<tr>
								<th class="left">Error</th>
								<td>0.0000</td>
								<td>0.0334</td>
								<td>0.0334</td>
								<td>0.0334</td>
								<td>0.0334</td>
								<td>0.0334</td>
								<td>0.0334</td>
							</tr>
							<tr class="left">
								<th>Gear Ranking</th>
								<td colspan="7" class="filler">
									<ul class="float">
										<li><a href="http://www.wowhead.com/?items&amp;filter=ub=9;gm=3;gb=1;rf=1;minle=346;wt=23:123:119:96:103:170;wtv=3.1866:2.5060:2.2703:1.2325:1.4016:1.1750;" class="ext">wowhead</a></li>
										<li><a href="http://www.guildox.com/wr.asp?usr=&amp;ser=&amp;grp=www&amp;Cla=256&amp;F=H&amp;Int=3.1866&amp;spd=2.5060&amp;mhit=2.2703&amp;mcr=1.2325&amp;mh=1.4016&amp;Mr=1.1750&amp;Ver=6" class="ext">lootrank</a></li>
									</ul>
								</td>
							</tr>
						</table>
					</div>
				</div>
				<div class="player-section">
					<h3 class="toggle open">Charts</h3>
					<div class="toggle-content">
						<div class="charts charts-left">
              <img src="http://0.chart.apis.google.com/chart?chs=550x450&amp;cht=bhg&amp;chf=bg,s,333333&amp;chd=t:64864|54607|43313|27404|26366|26071|21983|17012|16348|13302|10942|4690|1334|522&amp;chds=0,129729&amp;chco=9482C9,C41F3B,C41F3B,C41F3B,435133,9482C9,9482C9,C41F3B,9482C9,C41F3B,C41F3B,C41F3B,C79C6E,C79C6E&amp;chm=t++64864++bane_of_doom,9482C9,0,0,15|t++54607++immolate,C41F3B,1,0,15|t++43313++infernal_immolation,C41F3B,2,0,15|t++27404++conflagrate,C41F3B,3,0,15|t++26366++fel_flame,435133,4,0,15|t++26071++corruption,9482C9,5,0,15|t++21983++shadowflame,9482C9,6,0,15|t++17012++chaos_bolt,C41F3B,7,0,15|t++16348++shadowburn,9482C9,8,0,15|t++13302++incinerate,C41F3B,9,0,15|t++10942++soul_fire,C41F3B,10,0,15|t++4690++firebolt,C41F3B,11,0,15|t++1334++infernal_melee,C79C6E,12,0,15|t++522++ebon_imp_melee,C79C6E,13,0,15&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+Damage+Per+Execute+Time&amp;chts=dddddd,18" alt="Action DPET Chart" />
              <img src="http://1.chart.apis.google.com/chart?chs=550x380&amp;cht=p&amp;chf=bg,s,333333&amp;chd=t:17,17,14,13,7,6,6,5,5,5,2,1,1,1,1,0,0,0&amp;chds=0,100&amp;chco=C41F3B,C41F3B,C41F3B,C41F3B,C41F3B,C41F3B,9482C9,C41F3B,C41F3B,9482C9,435133,C79C6E,9482C9,9482C9,C79C6E,C41F3B,C41F3B,C41F3B&amp;chl=firebolt|incinerate|immolate|conflagrate|soul_fire|shadowflame_dot|corruption|burning_embers|chaos_bolt|bane_of_doom|fel_flame|infernal_melee|shadowburn|shadowflame|ebon_imp_melee|infernal_immolation|darkmoon_card_volcano|infernal_awakening&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+Damage+Sources&amp;chts=dddddd,18" alt="Action Damage Chart" />
              <img src="http://2.chart.apis.google.com/chart?chs=550x290&amp;cht=p&amp;chf=bg,s,333333&amp;chd=t:36,34,10,9,5,3,3,0,0&amp;chds=0,100&amp;chco=2459FF&amp;chl=soul_leech|mana_feed|initial_mana|mp5_regen|replenishment|life_tap|blessing_of_might|flask|food&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+Resource+Gains&amp;chts=dddddd,18" alt="Resource Gains Chart" />
              						</div>
						<div class="charts">
              <img src="http://3.chart.apis.google.com/chart?chs=525x210&amp;cht=bhg&amp;chf=bg,s,333333&amp;chd=t:3.1866|2.5060|2.2703|1.4016|1.2325|1.1750&amp;chds=0,6.3733&amp;chco=9482C9,9482C9,9482C9,9482C9,9482C9,9482C9&amp;chm=t++3.1866++Int,9482C9,0,0,15|t++2.5060++SP,9482C9,1,0,15|t++2.2703++Hit,9482C9,2,0,15|t++1.4016++Haste,9482C9,3,0,15|t++1.2325++Crit,9482C9,4,0,15|t++1.1750++Mastery,9482C9,5,0,15&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+Scale+Factors&amp;chts=dddddd,18" alt="Scale Factors Chart" />
              <img src="http://3.chart.apis.google.com/chart?chs=525x185&amp;cht=lc&amp;chf=bg,s,333333&amp;chg=100,20&amp;chd=s:s776553441zxyzzz00zxvvvvvwxwwxxwvvusrrrsttuutsstssssssuuttuuuuutssstttstssrrqqppppppqqppoonnnopopppppooooopppqpppppooonnnmmmlllkkjjiiiiiiijkkkkjjjjjiiiijkkjjjjjiiiihihhhhghhgggggffffeeeddddddddddeeeeeeeedddccccccccccccbbbbaaaaaaaaaaZZZZZZZZZYYYYYYXXXWWWWWWWWWWVVVUUUUUUVVVVUUUUTTTTTUUUVVVVVVVUUUUUUUUUTTTTTTSSSSSSRRRRRRRRRRRRSSSSSSSTSSSSTTTSTSSSSSSSRRRRQQQQQQQQQPPPPOOOOOOOOPPPQQRRRRRRRRQQQQQQQQQQQQPPPPPPOOOOOOOOOOOPPPPPQQQQQQQQQQQQQQQ&amp;chds=0,60&amp;chxt=x,y&amp;chxl=0:|0|sec=436|1:|0|max=100148&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+Mana+Timeline&amp;chts=dddddd,18&amp;chco=2459FF" alt="Resource Timeline Chart" />
                            <img src="http://5.chart.apis.google.com/chart?chs=525x185&amp;cht=lc&amp;chf=bg,s,333333&amp;chg=100,20&amp;chd=s:qsuutuvw01132113468730zzz0zywsqpoppppqqppqrrqqqppppqqssssrpoooonllkllklkkkhhhhiihhhijjkkjjjjjkklmmnnoppppppooppppqrrrrrqqqppponopqqrrqpoooppppoooopqponnmmmmmlllllkkllkjjjiiijjjkjjjiiiijjjjjkklmmmlllllllllllmmmnnmmmmmnmnnnooppppppppopppqqqqqqqpppppppppppppoonnnnnnnnmmmnnnnmmmmmnnnooooppppoonnmmmmmmmmllkkkkjjkjkklmnnoooppqrrsstttttuuttssrrqqppoonnmmlllkkkkllmmnnnnnooopqrrsttuuutttssrrqqqpppoonmmllkkkkkkklmmmnnnooppqrssttuuuuvvvvvvvvvv&amp;chco=FDD017&amp;chds=0,60&amp;chxt=x,y&amp;chxl=0:|0|sec=436|1:|0|avg=27449|max=40485&amp;chxp=1,1,68,100&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+DPS+Timeline&amp;chts=dddddd,18" alt="DPS Timeline Chart" />
              <img src="http://6.chart.apis.google.com/chart?chs=525x185&amp;cht=bvs&amp;chf=bg,s,333333&amp;chg=100,100&amp;chd=t:1,0,3,3,8,24,28,38,56,92,118,154,227,269,359,384,491,517,596,617,624,610,626,573,485,471,455,363,343,304,230,187,172,137,111,78,64,52,32,32,19,15,9,8,8,3,1,0,1,2&amp;chds=0,626&amp;chbh=5&amp;chxt=x&amp;chxl=0:|min=25708|avg=27449|max=29420&amp;chxp=0,1,47,100&amp;chtt=bis_optimal_t11_4s_hastecap_hitcap+DPS+Distribution&amp;chts=dddddd,18" alt="DPS Distribution Chart" />
              <img src="http://4.chart.apis.google.com/chart?chs=525x130&amp;cht=bvs&amp;chf=bg,s,333333&amp;chd=t:11,37,95,191,225,242,230,190,235,225,195,270,269,261,261,225,200,204,223,212,245,276,298,305,258,255,217,204,222,244,241,213,217,227,235,203,199,223,226,244,209,232,185,172,201,131,73,27,12,3&amp;chds=0,305&amp;chbh=5&amp;chxt=x&amp;chxl=0:|min=270|avg=450|max=579&amp;chxp=0,1,58,100&amp;chtt=Timeline+Distribution&amp;chts=dddddd,18" alt="Encounter Timeline Distribution Chart" />
						</div>
						<div class="clear"></div>
					</div>
				</div>
				<div class="player-section">
					<h3 class="toggle open">Abilities</h3>
					<div class="toggle-content">
						<table class="sc">
							<tr>
								<th class="left small">Damage Stats</th>
								<th class="small"><a href="#help-dps" class="help">DPS</a></th>
								<th class="small"><a href="#help-dps-pct" class="help">DPS%</a></th>
								<th class="small"><a href="#help-count" class="help">Count</a></th>
								<th class="small"><a href="#help-interval" class="help">Interval</a></th>
								<th class="small"><a href="#help-dpe" class="help">DPE</a></th>
								<th class="small"><a href="#help-dpet" class="help">DPET</a></th>
								<th class="small"><a href="#help-hit" class="help">Hit</a></th>
								<th class="small"><a href="#help-crit" class="help">Crit</a></th>
								<th class="small"><a href="#help-max" class="help">Max</a></th>
								<th class="small"><a href="#help-crit-pct" class="help">Crit%</a></th>
								<th class="small"><a href="#help-miss-pct" class="help">M%</a></th>
								<th class="small"><a href="#help-dodge-pct" class="help">D%</a></th>
								<th class="small"><a href="#help-parry-pct" class="help">P%</a></th>
								<th class="small"><a href="#help-glance-pct" class="help">G%</a></th>
								<th class="small"><a href="#help-block-pct" class="help">B%</a></th>
								<th class="small"><a href="#help-ticks" class="help">Ticks</a></th>
								<th class="small"><a href="#help-ticks-hit" class="help">T-Hit</a></th>
								<th class="small"><a href="#help-ticks-crit" class="help">T-Crit</a></th>
								<th class="small"><a href="#help-ticks-crit-pct" class="help">T-Crit%</a></th>
								<th class="small"><a href="#help-ticks-miss-pct" class="help">T-M%</a></th>
								<th class="small"><a href="#help-ticks-uptime" class="help">Up%</a></th>
							</tr>
							<tr>
								<th class="left small">bis_optimal_t11_4s_hastecap_hitcap</th>
								<th class="right small">27449</th>
								<td colspan="20" class="filler"></td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=603">bane_of_doom</a></td>
								<td class="right small">1245</td>
								<td class="right small">4.5%</td>
								<td class="right small">7.3</td>
								<td class="right small">61.10sec</td>
								<td class="right small">74201</td>
								<td class="right small">64864</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">28</td>
								<td class="right small">15436</td>
								<td class="right small">32000</td>
								<td class="right small">24.5%</td>
								<td class="right small">0.0%</td>
								<td class="right small">95.8%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: bane_of_doom </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">7.32</td>
											<td class="right small">7.32</td>
											<td class="right small">27.86</td>
											<td class="right small">27.86</td>
											<td class="right small">1.1439</td>
											<td class="right small">15.0000</td>
											<td class="right small">542979</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">7.3</td>
											<td class="right small">100.00%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<th class="small">Tick Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">21.0</td>
											<td class="right small">75.52%</td>
											<td class="right small">15436.47</td>
											<td class="right small">12009</td>
											<td class="right small">21737</td>
											<td class="right small">324782</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">6.8</td>
											<td class="right small">24.48%</td>
											<td class="right small">31999.79</td>
											<td class="right small">24676</td>
											<td class="right small">44666</td>
											<td class="right small">218197</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: bane_of_doom </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>603</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>affliction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>3082.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Suffering $w1 Shadow damage every $t1 sec.</span></li>
											<li><span class="label">description:</span><span class="tooltip">Banes the target with impending doom, causing $s1 Shadow damage every $T1 sec.  When Bane of Doom deals damage, it has a $s2% chance to summon a Demon guardian. 

Only one target can have Bane of Doom at a time, only one Bane per Warlock can be active on any one target. Lasts for $d.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Damage Over Time</h5>
										<ul>
											<li><span class="label">tick_may_crit:</span>true</li>
											<li><span class="label">tick_zero:</span>false</li>
											<li><span class="label">tick_power_mod:</span>0.880000</li>
											<li><span class="label">base_td:</span>1947.77</li>
											<li><span class="label">num_ticks:</span>4</li>
											<li><span class="label">base_tick_time:</span>15.00</li>
											<li><span class="label">hasted_ticks:</span>false</li>
											<li><span class="label">dot_behavior:</span>DOT_REFRESH</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=85421">burning_embers</a></td>
								<td class="right small">1389</td>
								<td class="right small">5.1%</td>
								<td class="right small">326.1</td>
								<td class="right small">1.33sec</td>
								<td class="right small">1858</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">24.4%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">434</td>
								<td class="right small">1396</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">99.5%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: burning_embers </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">326.13</td>
											<td class="right small">326.13</td>
											<td class="right small">433.93</td>
											<td class="right small">433.93</td>
											<td class="right small">0.0000</td>
											<td class="right small">1.0000</td>
											<td class="right small">605814</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">246.7</td>
											<td class="right small">75.65%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">79.4</td>
											<td class="right small">24.35%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<th class="small">Tick Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">433.9</td>
											<td class="right small">100.00%</td>
											<td class="right small">1396.11</td>
											<td class="right small">649</td>
											<td class="right small">2183</td>
											<td class="right small">605814</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: burning_embers </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>85421</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>50000.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>0.0000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Deals $w1 Fire damage every $t1 sec.</span></li>
											<li><span class="label">description:</span><span class="tooltip">Your Soulfire and your Imp's Firebolt cause a Burning Ember damage-over-time effect on the target equal to a percentage of the damage done lasting $85421d.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Damage Over Time</h5>
										<ul>
											<li><span class="label">tick_may_crit:</span>false</li>
											<li><span class="label">tick_zero:</span>false</li>
											<li><span class="label">tick_power_mod:</span>0.000000</li>
											<li><span class="label">base_td:</span>1273.18</li>
											<li><span class="label">num_ticks:</span>7</li>
											<li><span class="label">base_tick_time:</span>1.00</li>
											<li><span class="label">hasted_ticks:</span>false</li>
											<li><span class="label">dot_behavior:</span>DOT_REFRESH</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=50796">chaos_bolt</a></td>
								<td class="right small">1366</td>
								<td class="right small">5.0%</td>
								<td class="right small">30.0</td>
								<td class="right small">14.51sec</td>
								<td class="right small">19836</td>
								<td class="right small">17012</td>
								<td class="right small">15016</td>
								<td class="right small">31681</td>
								<td class="right small">45469</td>
								<td class="right small">29.4%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: chaos_bolt </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">30.03</td>
											<td class="right small">29.90</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.1660</td>
											<td class="right small">0.0000</td>
											<td class="right small">595702</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">21.1</td>
											<td class="right small">70.57%</td>
											<td class="right small">15016.28</td>
											<td class="right small">11597</td>
											<td class="right small">22128</td>
											<td class="right small">316898</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">8.8</td>
											<td class="right small">29.43%</td>
											<td class="right small">31680.55</td>
											<td class="right small">25260</td>
											<td class="right small">45469</td>
											<td class="right small">278805</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: chaos_bolt </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>50796</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>20.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>1438.0</li>
											<li><span class="label">cooldown:</span>12.00</li>
											<li><span class="label">base_execute_time:</span>1.80</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Sends a bolt of chaotic fire at the enemy, dealing $s1 Fire damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.628000</li>
											<li><span class="label">base_dd_min:</span>1311.57</li>
											<li><span class="label">base_dd_max:</span>1665.89</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=17962">conflagrate</a></td>
								<td class="right small">3606</td>
								<td class="right small">13.1%</td>
								<td class="right small">50.1</td>
								<td class="right small">8.74sec</td>
								<td class="right small">31357</td>
								<td class="right small">27404</td>
								<td class="right small">22130</td>
								<td class="right small">45572</td>
								<td class="right small">72600</td>
								<td class="right small">39.4%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: conflagrate </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">50.14</td>
											<td class="right small">50.14</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.1442</td>
											<td class="right small">0.0000</td>
											<td class="right small">1572144</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">30.4</td>
											<td class="right small">60.64%</td>
											<td class="right small">22129.98</td>
											<td class="right small">17791</td>
											<td class="right small">35331</td>
											<td class="right small">672800</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">19.7</td>
											<td class="right small">39.36%</td>
											<td class="right small">45572.40</td>
											<td class="right small">36557</td>
											<td class="right small">72600</td>
											<td class="right small">899344</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: conflagrate </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>17962</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>3288.0</li>
											<li><span class="label">cooldown:</span>8.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.15</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Instantly deals fire damage equal to $s2% of your Immolate's periodic damage on the target.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.000000</li>
											<li><span class="label">base_dd_min:</span>9891.51</li>
											<li><span class="label">base_dd_max:</span>9891.51</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=172">corruption</a></td>
								<td class="right small">1637</td>
								<td class="right small">6.0%</td>
								<td class="right small">23.9</td>
								<td class="right small">18.38sec</td>
								<td class="right small">29813</td>
								<td class="right small">26071</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">191</td>
								<td class="right small">2959</td>
								<td class="right small">6130</td>
								<td class="right small">24.5%</td>
								<td class="right small">0.0%</td>
								<td class="right small">98.3%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: corruption </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">23.95</td>
											<td class="right small">23.95</td>
											<td class="right small">191.12</td>
											<td class="right small">191.12</td>
											<td class="right small">1.1435</td>
											<td class="right small">2.2427</td>
											<td class="right small">713978</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">23.9</td>
											<td class="right small">100.00%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<th class="small">Tick Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">144.3</td>
											<td class="right small">75.51%</td>
											<td class="right small">2959.09</td>
											<td class="right small">2340</td>
											<td class="right small">4473</td>
											<td class="right small">427030</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">46.8</td>
											<td class="right small">24.49%</td>
											<td class="right small">6130.28</td>
											<td class="right small">4808</td>
											<td class="right small">9192</td>
											<td class="right small">286947</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: corruption </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>172</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>affliction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>1233.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Suffering $w1 Shadow damage every $t1 sec.</span></li>
											<li><span class="label">description:</span><span class="tooltip">Corrupts the target, causing $o1 Shadow damage over $d.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Damage Over Time</h5>
										<ul>
											<li><span class="label">tick_may_crit:</span>true</li>
											<li><span class="label">tick_zero:</span>false</li>
											<li><span class="label">tick_power_mod:</span>0.176000</li>
											<li><span class="label">base_td:</span>147.24</li>
											<li><span class="label">num_ticks:</span>6</li>
											<li><span class="label">base_tick_time:</span>3.00</li>
											<li><span class="label">hasted_ticks:</span>true</li>
											<li><span class="label">dot_behavior:</span>DOT_REFRESH</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=0">darkmoon_card_volcano</a></td>
								<td class="right small">110</td>
								<td class="right small">0.4%</td>
								<td class="right small">10.0</td>
								<td class="right small">45.90sec</td>
								<td class="right small">4797</td>
								<td class="right small">0</td>
								<td class="right small">4190</td>
								<td class="right small">6478</td>
								<td class="right small">7736</td>
								<td class="right small">26.5%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: darkmoon_card_volcano </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">9.96</td>
											<td class="right small">9.96</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.0000</td>
											<td class="right small">0.0000</td>
											<td class="right small">47791</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">7.3</td>
											<td class="right small">73.50%</td>
											<td class="right small">4190.37</td>
											<td class="right small">3719</td>
											<td class="right small">5007</td>
											<td class="right small">30688</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">2.6</td>
											<td class="right small">26.50%</td>
											<td class="right small">6477.94</td>
											<td class="right small">5746</td>
											<td class="right small">7736</td>
											<td class="right small">17103</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: darkmoon_card_volcano </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>0</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>none</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>-1.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>0.0000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">(null)</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.100000</li>
											<li><span class="label">base_dd_min:</span>1200.00</li>
											<li><span class="label">base_dd_max:</span>1200.00</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=77801">demon_soul</a></td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">4.1</td>
								<td class="right small">120.70sec</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: demon_soul </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">4.12</td>
											<td class="right small">4.12</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.0000</td>
											<td class="right small">0.0000</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr>
											<td class="left small">none</td>
											<td class="right small">4.1</td>
											<td class="right small">100.00%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: demon_soul </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>77801</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>demonology</li>
											<li><span class="label">range:</span>100.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>0.0000</li>
											<li><span class="label">base_cost:</span>3082.0</li>
											<li><span class="label">cooldown:</span>120.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">You and your summoned demon fuse souls, granting the Warlock a temporary power depending on the demon currently enslaved.

Imp - Critical strike chance of your cast time Destruction spells increased by $79459m1% for $79459d. 

Voidwalker - All threat generated by you transferred to your Voidwalker for $79464d.

Succubus - Shadow Bolt damage increased by $79463s1% for $79463d.

Felhunter - Periodic shadow damage increased by $79460s1% for $79460d.

Felguard - Spell haste increased by $79462s1% and fire and shadow damage done increased by $79462s2% for $79462d.</span></li>
										</ul>
									</div>
									<div class="float">
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=77799">fel_flame</a></td>
								<td class="right small">493</td>
								<td class="right small">1.8%</td>
								<td class="right small">7.1</td>
								<td class="right small">36.67sec</td>
								<td class="right small">30058</td>
								<td class="right small">26366</td>
								<td class="right small">23942</td>
								<td class="right small">49691</td>
								<td class="right small">75659</td>
								<td class="right small">24.1%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: fel_flame </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">7.15</td>
											<td class="right small">7.13</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.1400</td>
											<td class="right small">0.0000</td>
											<td class="right small">214890</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">5.4</td>
											<td class="right small">75.93%</td>
											<td class="right small">23942.25</td>
											<td class="right small">19220</td>
											<td class="right small">36820</td>
											<td class="right small">129604</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">1.7</td>
											<td class="right small">24.07%</td>
											<td class="right small">49691.38</td>
											<td class="right small">39495</td>
											<td class="right small">75659</td>
											<td class="right small">85285</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: fel_flame </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>77799</li>
											<li><span class="label">school:</span>shadowflame</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>38.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>1233.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Deals $s1 Shadowflame damage to an enemy target, increasing the duration of Immolate or Unstable Affliction by $s2 sec.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.302000</li>
											<li><span class="label">base_dd_min:</span>220.76</li>
											<li><span class="label">base_dd_max:</span>256.56</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=348">immolate</a></td>
								<td class="right small">3740</td>
								<td class="right small">13.6%</td>
								<td class="right small">25.5</td>
								<td class="right small">17.21sec</td>
								<td class="right small">63956</td>
								<td class="right small">54607</td>
								<td class="right small">6262</td>
								<td class="right small">13144</td>
								<td class="right small">18654</td>
								<td class="right small">30.6%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">192</td>
								<td class="right small">5535</td>
								<td class="right small">11622</td>
								<td class="right small">30.3%</td>
								<td class="right small">0.0%</td>
								<td class="right small">98.8%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: immolate </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">25.49</td>
											<td class="right small">25.49</td>
											<td class="right small">192.02</td>
											<td class="right small">192.02</td>
											<td class="right small">1.1712</td>
											<td class="right small">2.2443</td>
											<td class="right small">1630514</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">17.7</td>
											<td class="right small">69.42%</td>
											<td class="right small">6261.99</td>
											<td class="right small">5156</td>
											<td class="right small">9078</td>
											<td class="right small">110822</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">7.8</td>
											<td class="right small">30.58%</td>
											<td class="right small">13144.34</td>
											<td class="right small">10594</td>
											<td class="right small">18654</td>
											<td class="right small">102482</td>
										</tr>
										<tr>
											<th class="small">Tick Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">133.8</td>
											<td class="right small">69.68%</td>
											<td class="right small">5534.77</td>
											<td class="right small">4528</td>
											<td class="right small">8143</td>
											<td class="right small">740545</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">58.2</td>
											<td class="right small">30.32%</td>
											<td class="right small">11621.74</td>
											<td class="right small">9305</td>
											<td class="right small">16733</td>
											<td class="right small">676664</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: immolate </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>348</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>1644.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>1.50</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Suffering $s3 Fire damage every $t3 sec.</span></li>
											<li><span class="label">description:</span><span class="tooltip">Burns the enemy for $s2 Fire damage and then an additional $o3 Fire damage over $d.$?s30108[  Only one Unstable Affliction or Immolate per Warlock can be active on any one target.][]</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.220000</li>
											<li><span class="label">base_dd_min:</span>665.94</li>
											<li><span class="label">base_dd_max:</span>665.94</li>
										</ul>
										<h5>Damage Over Time</h5>
										<ul>
											<li><span class="label">tick_may_crit:</span>true</li>
											<li><span class="label">tick_zero:</span>false</li>
											<li><span class="label">tick_power_mod:</span>0.176000</li>
											<li><span class="label">base_td:</span>422.47</li>
											<li><span class="label">num_ticks:</span>5</li>
											<li><span class="label">base_tick_time:</span>3.00</li>
											<li><span class="label">hasted_ticks:</span>true</li>
											<li><span class="label">dot_behavior:</span>DOT_REFRESH</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=29722">incinerate</a></td>
								<td class="right small">4634</td>
								<td class="right small">16.9%</td>
								<td class="right small">117.7</td>
								<td class="right small">3.62sec</td>
								<td class="right small">17168</td>
								<td class="right small">13302</td>
								<td class="right small">13077</td>
								<td class="right small">27460</td>
								<td class="right small">41000</td>
								<td class="right small">29.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: incinerate </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">117.70</td>
											<td class="right small">117.18</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.2906</td>
											<td class="right small">0.0000</td>
											<td class="right small">2020692</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">83.2</td>
											<td class="right small">71.03%</td>
											<td class="right small">13077.17</td>
											<td class="right small">10597</td>
											<td class="right small">19953</td>
											<td class="right small">1088474</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">33.9</td>
											<td class="right small">28.97%</td>
											<td class="right small">27460.41</td>
											<td class="right small">20200</td>
											<td class="right small">41000</td>
											<td class="right small">932218</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: incinerate </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>29722</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>20.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>2877.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>2.25</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Deals $s1 Fire damage to your target and an additional $/6;s1 Fire damage if the target is affected by an Immolate spell.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.539000</li>
											<li><span class="label">base_dd_min:</span>510.06</li>
											<li><span class="label">base_dd_max:</span>592.77</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=22703">infernal_awakening</a></td>
								<td class="right small">67</td>
								<td class="right small">0.2%</td>
								<td class="right small">1.0</td>
								<td class="right small">0.00sec</td>
								<td class="right small">29270</td>
								<td class="right small">0</td>
								<td class="right small">22784</td>
								<td class="right small">46844</td>
								<td class="right small">47416</td>
								<td class="right small">27.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: infernal_awakening </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">1.00</td>
											<td class="right small">1.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.0000</td>
											<td class="right small">0.0000</td>
											<td class="right small">29270</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">0.7</td>
											<td class="right small">73.04%</td>
											<td class="right small">22783.76</td>
											<td class="right small">17278</td>
											<td class="right small">23075</td>
											<td class="right small">16641</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">0.3</td>
											<td class="right small">26.96%</td>
											<td class="right small">46844.24</td>
											<td class="right small">38902</td>
											<td class="right small">47416</td>
											<td class="right small">12629</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: infernal_awakening </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>22703</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>50000.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>0.0000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Stunned.</span></li>
											<li><span class="label">description:</span><span class="tooltip">An infernal falls from the sky, dealing $s1 Fire damage to all targets, stunning them for $d.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.765000</li>
											<li><span class="label">base_dd_min:</span>438.73</li>
											<li><span class="label">base_dd_max:</span>494.74</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=1454">life_tap</a></td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">1.3</td>
								<td class="right small">71.48sec</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: life_tap </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">1.27</td>
											<td class="right small">1.27</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.0061</td>
											<td class="right small">0.0000</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr>
											<td class="left small">none</td>
											<td class="right small">1.3</td>
											<td class="right small">100.00%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: life_tap </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>1454</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>health</li>
											<li><span class="label">tree:</span>affliction</li>
											<li><span class="label">range:</span>0.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.0000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">You Life Tap for $s3% of your total health, converting $<mana>% of that into mana.</span></li>
										</ul>
									</div>
									<div class="float">
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=17877">shadowburn</a></td>
								<td class="right small">217</td>
								<td class="right small">0.8%</td>
								<td class="right small">5.2</td>
								<td class="right small">17.41sec</td>
								<td class="right small">18073</td>
								<td class="right small">16348</td>
								<td class="right small">14311</td>
								<td class="right small">29632</td>
								<td class="right small">43425</td>
								<td class="right small">24.6%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: shadowburn </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">5.23</td>
											<td class="right small">5.23</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.1055</td>
											<td class="right small">0.0000</td>
											<td class="right small">94542</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">3.9</td>
											<td class="right small">75.45%</td>
											<td class="right small">14311.39</td>
											<td class="right small">11385</td>
											<td class="right small">21133</td>
											<td class="right small">56486</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">1.3</td>
											<td class="right small">24.55%</td>
											<td class="right small">29632.05</td>
											<td class="right small">23394</td>
											<td class="right small">43425</td>
											<td class="right small">38056</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: shadowburn </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>17877</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>3082.0</li>
											<li><span class="label">cooldown:</span>15.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Instantly blasts the target for $17877s2 Shadow damage.  If the target dies within $29341d of Shadowburn, and yields experience or honor, the caster gains $29341s1 Soul Shards. Only usable on enemies that have less than 20% health.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>1.056000</li>
											<li><span class="label">base_dd_min:</span>649.32</li>
											<li><span class="label">base_dd_max:</span>724.90</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=47897">shadowflame</a></td>
								<td class="right small">1863</td>
								<td class="right small">6.8%</td>
								<td class="right small">32.3</td>
								<td class="right small">13.52sec</td>
								<td class="right small">25132</td>
								<td class="right small">21983</td>
								<td class="right small">2141</td>
								<td class="right small">4427</td>
								<td class="right small">5920</td>
								<td class="right small">24.4%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: shadowflame </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">32.33</td>
											<td class="right small">32.33</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.1433</td>
											<td class="right small">0.0000</td>
											<td class="right small">87221</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">24.5</td>
											<td class="right small">75.65%</td>
											<td class="right small">2141.28</td>
											<td class="right small">1805</td>
											<td class="right small">2881</td>
											<td class="right small">52367</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">7.9</td>
											<td class="right small">24.35%</td>
											<td class="right small">4427.02</td>
											<td class="right small">3708</td>
											<td class="right small">5920</td>
											<td class="right small">34854</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: shadowflame </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>47897</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>0.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>5138.0</li>
											<li><span class="label">cooldown:</span>12.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Targets in a cone in front of the caster take $47897s1 Shadow damage and an additional $47960o1 Fire damage over $47960d.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.102000</li>
											<li><span class="label">base_dd_min:</span>668.14</li>
											<li><span class="label">base_dd_max:</span>731.10</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=47960">shadowflame_dot</a></td>
								<td class="right small">1663</td>
								<td class="right small">6.1%</td>
								<td class="right small">32.3</td>
								<td class="right small">13.52sec</td>
								<td class="right small">22434</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">24.3%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">131</td>
								<td class="right small">4380</td>
								<td class="right small">9085</td>
								<td class="right small">24.4%</td>
								<td class="right small">0.0%</td>
								<td class="right small">45.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: shadowflame_dot </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">32.33</td>
											<td class="right small">32.33</td>
											<td class="right small">131.23</td>
											<td class="right small">131.23</td>
											<td class="right small">0.0000</td>
											<td class="right small">1.4951</td>
											<td class="right small">725267</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">24.5</td>
											<td class="right small">75.68%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">7.9</td>
											<td class="right small">24.32%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<th class="small">Tick Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">99.2</td>
											<td class="right small">75.63%</td>
											<td class="right small">4379.67</td>
											<td class="right small">3477</td>
											<td class="right small">6654</td>
											<td class="right small">434673</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">32.0</td>
											<td class="right small">24.37%</td>
											<td class="right small">9085.41</td>
											<td class="right small">7144</td>
											<td class="right small">13672</td>
											<td class="right small">290594</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: shadowflame_dot </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>47960</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>100.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Suffering $w1 Fire damage every $t1 sec.</span></li>
											<li><span class="label">description:</span><span class="tooltip">Targets in a cone in front of the caster take $47897s1 Shadow damage and an additional $47960o1 Fire damage over $47960d.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Damage Over Time</h5>
										<ul>
											<li><span class="label">tick_may_crit:</span>true</li>
											<li><span class="label">tick_zero:</span>false</li>
											<li><span class="label">tick_power_mod:</span>0.200000</li>
											<li><span class="label">base_td:</span>162.63</li>
											<li><span class="label">num_ticks:</span>3</li>
											<li><span class="label">base_tick_time:</span>2.00</li>
											<li><span class="label">hasted_ticks:</span>true</li>
											<li><span class="label">dot_behavior:</span>DOT_REFRESH</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=6353">soul_fire</a></td>
								<td class="right small">1826</td>
								<td class="right small">6.7%</td>
								<td class="right small">38.5</td>
								<td class="right small">11.45sec</td>
								<td class="right small">20666</td>
								<td class="right small">10942</td>
								<td class="right small">15620</td>
								<td class="right small">32639</td>
								<td class="right small">46335</td>
								<td class="right small">30.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: soul_fire </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">38.54</td>
											<td class="right small">38.41</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.8887</td>
											<td class="right small">0.0000</td>
											<td class="right small">796395</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">26.9</td>
											<td class="right small">69.96%</td>
											<td class="right small">15619.70</td>
											<td class="right small">13147</td>
											<td class="right small">22549</td>
											<td class="right small">419731</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">11.5</td>
											<td class="right small">30.04%</td>
											<td class="right small">32638.72</td>
											<td class="right small">27016</td>
											<td class="right small">46335</td>
											<td class="right small">376664</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: soul_fire </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>6353</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>destruction</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>24.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>1849.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>3.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Burn the enemy's soul, causing $s1 Fire damage.$?s74434[

|CFFE55BB0Soulburn: Instant cast.|R][]</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.628000</li>
											<li><span class="label">base_dd_min:</span>2171.91</li>
											<li><span class="label">base_dd_max:</span>2722.53</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=74434">soulburn</a></td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">4.0</td>
								<td class="right small">45.63sec</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: soulburn </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">4.00</td>
											<td class="right small">4.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.0000</td>
											<td class="right small">0.0000</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr>
											<td class="left small">none</td>
											<td class="right small">4.0</td>
											<td class="right small">100.00%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: soulburn </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>74434</li>
											<li><span class="label">school:</span>shadow</li>
											<li><span class="label">resource:</span>soul_shards</li>
											<li><span class="label">tree:</span>demonology</li>
											<li><span class="label">range:</span>0.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>0.0000</li>
											<li><span class="label">base_cost:</span>1.0</li>
											<li><span class="label">cooldown:</span>45.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Secondary effects of some of your spells have been unlocked:

Drain Life
Summon Imp, Voidwalker, Succubus, Felhunter, Felguard
Demonic Circle: Teleport
Soul Fire
Healthstone
Searing Pain</span></li>
											<li><span class="label">description:</span><span class="tooltip">Consumes a Soul Shard, allowing you to use the secondary effects on some of your spells.

Drain Life
Summon Imp, Voidwalker, Succubus, Felhunter, Felguard
Demonic Circle: Teleport
Soul Fire
Healthstone
Searing Pain</span></li>
										</ul>
									</div>
									<div class="float">
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<th class="left small">pet - imp</th>
								<th class="right small">4685</th>
								<td colspan="20" class="filler"></td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=3110">firebolt</a></td>
								<td class="right small">4685</td>
								<td class="right small">100.0%</td>
								<td class="right small">289.3</td>
								<td class="right small">1.51sec</td>
								<td class="right small">7058</td>
								<td class="right small">4690</td>
								<td class="right small">5608</td>
								<td class="right small">11287</td>
								<td class="right small">17323</td>
								<td class="right small">26.2%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: firebolt </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">289.26</td>
											<td class="right small">287.72</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.5051</td>
											<td class="right small">0.0000</td>
											<td class="right small">2041689</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">212.3</td>
											<td class="right small">73.80%</td>
											<td class="right small">5608.45</td>
											<td class="right small">4788</td>
											<td class="right small">8683</td>
											<td class="right small">1190849</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">75.4</td>
											<td class="right small">26.20%</td>
											<td class="right small">11286.58</td>
											<td class="right small">9552</td>
											<td class="right small">17323</td>
											<td class="right small">850840</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: firebolt </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>3110</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>40.0</li>
											<li><span class="label">travel_speed:</span>16.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>632.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>1.75</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Deals $<damage> Fire damage to a target.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>true</li>
											<li><span class="label">direct_power_mod:</span>0.649000</li>
											<li><span class="label">base_dd_min:</span>111.86</li>
											<li><span class="label">base_dd_max:</span>124.88</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<th class="left small">pet - infernal</th>
								<th class="right small">3166</th>
								<td colspan="20" class="filler"></td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=19483">infernal_immolation</a></td>
								<td class="right small">1020</td>
								<td class="right small">32.2%</td>
								<td class="right small">1.0</td>
								<td class="right small">0.00sec</td>
								<td class="right small">55581</td>
								<td class="right small">43313</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">30.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">2526</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: infernal_immolation </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">1.00</td>
											<td class="right small">1.00</td>
											<td class="right small">0.00</td>
											<td class="right small">22.00</td>
											<td class="right small">1.2832</td>
											<td class="right small">0.0000</td>
											<td class="right small">55581</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">0.7</td>
											<td class="right small">70.03%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">0.3</td>
											<td class="right small">29.97%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr>
											<th class="small">Tick Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">22.0</td>
											<td class="right small">100.00%</td>
											<td class="right small">2526.41</td>
											<td class="right small">2121</td>
											<td class="right small">3867</td>
											<td class="right small">55581</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: infernal_immolation </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>19483</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>0.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Burns nearby enemies for $20153s1 fire damage every $t1 seconds.</span></li>
											<li><span class="label">description:</span><span class="tooltip">Burns nearby enemies for $20153s1 fire damage every $t1 seconds.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Damage Over Time</h5>
										<ul>
											<li><span class="label">tick_may_crit:</span>false</li>
											<li><span class="label">tick_zero:</span>false</li>
											<li><span class="label">tick_power_mod:</span>0.000000</li>
											<li><span class="label">base_td:</span>0.00</li>
											<li><span class="label">num_ticks:</span>1</li>
											<li><span class="label">base_tick_time:</span>2.00</li>
											<li><span class="label">hasted_ticks:</span>false</li>
											<li><span class="label">dot_behavior:</span>DOT_CLIP</li>
										</ul>
									</div>
									<div class="clear"></div>
									<h4>Action details: immolation_dmg </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>20153</li>
											<li><span class="label">school:</span>fire</li>
											<li><span class="label">resource:</span>mana</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>0.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>0.0000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>0.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">Deals Fire damage to all enemies near the caster.</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Direct Damage</h5>
										<ul>
											<li><span class="label">may_crit:</span>false</li>
											<li><span class="label">direct_power_mod:</span>0.400000</li>
											<li><span class="label">base_dd_min:</span>42.50</li>
											<li><span class="label">base_dd_max:</span>42.50</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr class="odd">
								<td class="left small"><a href="#" class="toggle-details" rel="spell=0">infernal_melee</a></td>
								<td class="right small">2146</td>
								<td class="right small">67.8%</td>
								<td class="right small">58.0</td>
								<td class="right small">0.74sec</td>
								<td class="right small">2015</td>
								<td class="right small">1334</td>
								<td class="right small">2096</td>
								<td class="right small">4255</td>
								<td class="right small">5514</td>
								<td class="right small">16.1%</td>
								<td class="right small">8.0%</td>
								<td class="right small">6.6%</td>
								<td class="right small">0.0%</td>
								<td class="right small">24.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: infernal_melee </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">58.00</td>
											<td class="right small">58.00</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.5107</td>
											<td class="right small">0.0000</td>
											<td class="right small">116890</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">26.3</td>
											<td class="right small">45.35%</td>
											<td class="right small">2095.62</td>
											<td class="right small">1902</td>
											<td class="right small">2757</td>
											<td class="right small">55117</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">9.4</td>
											<td class="right small">16.14%</td>
											<td class="right small">4254.97</td>
											<td class="right small">3804</td>
											<td class="right small">5514</td>
											<td class="right small">39838</td>
										</tr>
										<tr class="odd">
											<td class="left small">glance</td>
											<td class="right small">13.9</td>
											<td class="right small">23.97%</td>
											<td class="right small">1577.67</td>
											<td class="right small">1426</td>
											<td class="right small">2068</td>
											<td class="right small">21934</td>
										</tr>
										<tr class="odd">
											<td class="left small">dodge</td>
											<td class="right small">3.8</td>
											<td class="right small">6.55%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr class="odd">
											<td class="left small">miss</td>
											<td class="right small">4.6</td>
											<td class="right small">7.99%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: infernal_melee </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>0</li>
											<li><span class="label">school:</span>physical</li>
											<li><span class="label">resource:</span>none</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>5.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>2.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">(null)</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Weapon</h5>
										<ul>
											<li><span class="label">normalized:</span>false</li>
											<li><span class="label">weapon_power_mod:</span>0.071429</li>
											<li><span class="label">weapon_multiplier:</span>1.00</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
							<tr>
								<th class="left small">pet - ebon_imp</th>
								<th class="right small">204</th>
								<td colspan="20" class="filler"></td>
							</tr>
							<tr>
								<td class="left small"><a href="#" class="toggle-details" rel="spell=0">ebon_imp_melee</a></td>
								<td class="right small">204</td>
								<td class="right small">100.0%</td>
								<td class="right small">97.6</td>
								<td class="right small">0.77sec</td>
								<td class="right small">788</td>
								<td class="right small">522</td>
								<td class="right small">822</td>
								<td class="right small">1644</td>
								<td class="right small">1644</td>
								<td class="right small">16.4%</td>
								<td class="right small">8.0%</td>
								<td class="right small">6.5%</td>
								<td class="right small">0.0%</td>
								<td class="right small">24.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
								<td class="right small">0.0%</td>
							</tr>
							<tr class="details hide">
								<td colspan="22" class="filler">
									<h4>Stats details: ebon_imp_melee </h4>
									<table class="details">
										<tr>
											<th class="small">executes</th>
											<th class="small">direct results</th>
											<th class="small">ticks</th>
											<th class="small">tick results</th>
											<th class="small">Execute Time per Execution</th>
											<th class="small">Tick Time per  Tick</th>
											<th class="small">total dmg</th>
										</tr>
										<tr>
											<td class="right small">97.61</td>
											<td class="right small">97.61</td>
											<td class="right small">0.00</td>
											<td class="right small">0.00</td>
											<td class="right small">1.5107</td>
											<td class="right small">0.0000</td>
											<td class="right small">76912</td>
										</tr>
									</table>
									<table  class="details">
										<tr>
											<th class="small">Direct Results</th>
											<th class="small">Count</th>
											<th class="small">Pct</th>
											<th class="small">Average</th>
											<th class="small">Min</th>
											<th class="small">Max</th>
											<th class="small">Total Damage</th>
										</tr>
										<tr class="odd">
											<td class="left small">hit</td>
											<td class="right small">44.1</td>
											<td class="right small">45.14%</td>
											<td class="right small">822.05</td>
											<td class="right small">822</td>
											<td class="right small">822</td>
											<td class="right small">36217</td>
										</tr>
										<tr>
											<td class="left small">crit</td>
											<td class="right small">16.0</td>
											<td class="right small">16.37%</td>
											<td class="right small">1644.11</td>
											<td class="right small">1644</td>
											<td class="right small">1644</td>
											<td class="right small">26265</td>
										</tr>
										<tr class="odd">
											<td class="left small">glance</td>
											<td class="right small">23.4</td>
											<td class="right small">23.98%</td>
											<td class="right small">616.54</td>
											<td class="right small">617</td>
											<td class="right small">617</td>
											<td class="right small">14431</td>
										</tr>
										<tr class="odd">
											<td class="left small">dodge</td>
											<td class="right small">6.4</td>
											<td class="right small">6.52%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
										<tr class="odd">
											<td class="left small">miss</td>
											<td class="right small">7.8</td>
											<td class="right small">8.00%</td>
											<td class="right small">0.00</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
											<td class="right small">0</td>
										</tr>
									</table>
									<div class="clear"></div>
									<h4>Action details: ebon_imp_melee </h4>
									<div class="float">
										<h5>Static Values</h5>
										<ul>
											<li><span class="label">id:</span>0</li>
											<li><span class="label">school:</span>physical</li>
											<li><span class="label">resource:</span>none</li>
											<li><span class="label">tree:</span>Unknown</li>
											<li><span class="label">range:</span>5.0</li>
											<li><span class="label">travel_speed:</span>0.0000</li>
											<li><span class="label">trigger_gcd:</span>1.5000</li>
											<li><span class="label">base_cost:</span>0.0</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">base_execute_time:</span>2.00</li>
											<li><span class="label">base_crit:</span>0.00</li>
											<li><span class="label">target:</span>Fluffy_Pillow</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">description:</span><span class="tooltip">(null)</span></li>
										</ul>
									</div>
									<div class="float">
										<h5>Weapon</h5>
										<ul>
											<li><span class="label">normalized:</span>false</li>
											<li><span class="label">weapon_power_mod:</span>0.071429</li>
											<li><span class="label">weapon_multiplier:</span>1.00</li>
										</ul>
									</div>
									<div class="clear"></div>
								</td>
							</tr>
						</table>
						<table class="sc mt">
							<tr>
								<th class="left small">Resource Usage</th>
								<th class="small">Res%</th>
								<th class="small"><a href="#help-dpr" class="help">DPR</a></th>
								<th class="small">RPE</th>
							</tr>
							<tr>
								<th class="left small">bis_optimal_t11_4s_hastecap_hitcap</th>
								<td colspan="3" class="filler"></td>
							</tr>
							<tr>
								<td class="left small">bane_of_doom</td>
								<td class="right small">2.4%</td>
								<td class="right small">24.1</td>
								<td class="right small">3082</td>
							</tr>
							<tr class="odd">
								<td class="left small">chaos_bolt</td>
								<td class="right small">4.6%</td>
								<td class="right small">13.8</td>
								<td class="right small">1438</td>
							</tr>
							<tr>
								<td class="left small">conflagrate</td>
								<td class="right small">17.7%</td>
								<td class="right small">9.5</td>
								<td class="right small">3288</td>
							</tr>
							<tr class="odd">
								<td class="left small">corruption</td>
								<td class="right small">3.2%</td>
								<td class="right small">24.2</td>
								<td class="right small">1233</td>
							</tr>
							<tr>
								<td class="left small">demon_soul</td>
								<td class="right small">1.0%</td>
								<td class="right small">0.0</td>
								<td class="right small">2333</td>
							</tr>
							<tr class="odd">
								<td class="left small">fel_flame</td>
								<td class="right small">0.9%</td>
								<td class="right small">24.4</td>
								<td class="right small">1233</td>
							</tr>
							<tr>
								<td class="left small">immolate</td>
								<td class="right small">4.5%</td>
								<td class="right small">38.9</td>
								<td class="right small">1644</td>
							</tr>
							<tr class="odd">
								<td class="left small">incinerate</td>
								<td class="right small">36.4%</td>
								<td class="right small">6.0</td>
								<td class="right small">2877</td>
							</tr>
							<tr>
								<td class="left small">infernal</td>
								<td class="right small">1.8%</td>
								<td class="right small">0.0</td>
								<td class="right small">16442</td>
							</tr>
							<tr class="odd">
								<td class="left small">shadowburn</td>
								<td class="right small">1.7%</td>
								<td class="right small">5.9</td>
								<td class="right small">3082</td>
							</tr>
							<tr>
								<td class="left small">shadowflame</td>
								<td class="right small">17.9%</td>
								<td class="right small">4.9</td>
								<td class="right small">5138</td>
							</tr>
							<tr class="odd">
								<td class="left small">soul_fire</td>
								<td class="right small">7.7%</td>
								<td class="right small">11.2</td>
								<td class="right small">1849</td>
							</tr>
							<tr>
								<td class="left small">soulburn</td>
								<td class="right small">100.0%</td>
								<td class="right small">0.0</td>
								<td class="right small">1</td>
							</tr>
							<tr>
								<th class="left small">pet - imp</th>
								<td colspan="3" class="filler"></td>
							</tr>
							<tr>
								<td class="left small">firebolt</td>
								<td class="right small">100.0%</td>
								<td class="right small">11.2</td>
								<td class="right small">632</td>
							</tr>
						</table>
					</div>
				</div>
				<div class="player-section buffs">
					<h3 class="toggle open">Buffs</h3>
					<div class="toggle-content">
						<table class="sc mb">
							<tr>
								<th class="left"><a href="#help-dynamic-buffs" class="help">Dynamic Buffs</a></th>
								<th>Start</th>
								<th>Refresh</th>
								<th>Interval</th>
								<th>Trigger</th>
								<th>Up-Time</th>
								<th>Benefit</th>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">backdraft</a></td>
								<td class="right">33.7</td>
								<td class="right">16.4</td>
								<td class="right">13.0sec</td>
								<td class="right">8.7sec</td>
								<td class="right">83%</td>
								<td class="right">86%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span>54277</li>
										<li><span class="label">cooldown name:</span>buff_backdraft</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">Reduced cast time for your Shadow Bolt, Incinerate and Chaos Bolt by $s1%.</span></li>
										<li><span class="label">max_stacks:</span>3</li>
										<li><span class="label">duration:</span>15.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">bell_of_enraging_resonance</a></td>
								<td class="right">4.7</td>
								<td class="right">0.0</td>
								<td class="right">103.8sec</td>
								<td class="right">103.8sec</td>
								<td class="right">21%</td>
								<td class="right">21%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_bell_of_enraging_resonance</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>20.00</li>
										<li><span class="label">cooldown:</span>100.00</li>
										<li><span class="label">default_chance:</span>30.00%</li>
									</ul>
								</td>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">blood_fury_sp</a></td>
								<td class="right">4.1</td>
								<td class="right">0.0</td>
								<td class="right">120.7sec</td>
								<td class="right">120.7sec</td>
								<td class="right">14%</td>
								<td class="right">14%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_blood_fury_sp</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>15.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">bloodlust</a></td>
								<td class="right">1.0</td>
								<td class="right">0.0</td>
								<td class="right">0.0sec</td>
								<td class="right">0.0sec</td>
								<td class="right">9%</td>
								<td class="right">11%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_bloodlust</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>40.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">darkmoon_card_volcano</a></td>
								<td class="right">10.0</td>
								<td class="right">0.0</td>
								<td class="right">45.9sec</td>
								<td class="right">45.9sec</td>
								<td class="right">27%</td>
								<td class="right">27%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_darkmoon_card_volcano</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>12.00</li>
										<li><span class="label">cooldown:</span>45.00</li>
										<li><span class="label">default_chance:</span>30.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">demon_soul_imp</a></td>
								<td class="right">4.1</td>
								<td class="right">0.0</td>
								<td class="right">120.7sec</td>
								<td class="right">120.7sec</td>
								<td class="right">18%</td>
								<td class="right">17%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span>79459</li>
										<li><span class="label">cooldown name:</span>buff_demon_soul_imp</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">Critical strike chance of your cast time Destruction spells increased by $s1%.</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>20.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">empowered_imp</a></td>
								<td class="right">11.2</td>
								<td class="right">0.4</td>
								<td class="right">35.3sec</td>
								<td class="right">34.1sec</td>
								<td class="right">5%</td>
								<td class="right">11%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span>47283</li>
										<li><span class="label">cooldown name:</span>buff_empowered_imp</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">Soulfire is instant cast.</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>8.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>4.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">improved_soul_fire</a></td>
								<td class="right">6.4</td>
								<td class="right">32.1</td>
								<td class="right">69.1sec</td>
								<td class="right">11.4sec</td>
								<td class="right">98%</td>
								<td class="right">97%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span>85383</li>
										<li><span class="label">cooldown name:</span>buff_improved_soul_fire</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">Shadow and Fire damage increased by $w1%.</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>15.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">lightweave_embroidery</a></td>
								<td class="right">8.9</td>
								<td class="right">0.0</td>
								<td class="right">51.5sec</td>
								<td class="right">51.5sec</td>
								<td class="right">30%</td>
								<td class="right">30%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_lightweave_embroidery</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>15.00</li>
										<li><span class="label">cooldown:</span>50.00</li>
										<li><span class="label">default_chance:</span>20.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">power_torrent_mh</a></td>
								<td class="right">9.8</td>
								<td class="right">0.0</td>
								<td class="right">46.6sec</td>
								<td class="right">46.6sec</td>
								<td class="right">27%</td>
								<td class="right">27%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_power_torrent_mh</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>12.00</li>
										<li><span class="label">cooldown:</span>45.00</li>
										<li><span class="label">default_chance:</span>20.00%</li>
									</ul>
								</td>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">soulburn</a></td>
								<td class="right">4.0</td>
								<td class="right">0.0</td>
								<td class="right">45.6sec</td>
								<td class="right">45.6sec</td>
								<td class="right">0%</td>
								<td class="right">14%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span>74434</li>
										<li><span class="label">cooldown name:</span>buff_soulburn</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">Secondary effects of some of your spells have been unlocked:

Drain Life
Summon Imp, Voidwalker, Succubus, Felhunter, Felguard
Demonic Circle: Teleport
Soul Fire
Healthstone
Searing Pain</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>15.00</li>
										<li><span class="label">cooldown:</span>45.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">tier11_4pc_caster</a></td>
								<td class="right">3.7</td>
								<td class="right">0.2</td>
								<td class="right">84.8sec</td>
								<td class="right">79.4sec</td>
								<td class="right">6%</td>
								<td class="right">100%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span>89937</li>
										<li><span class="label">cooldown name:</span>buff_tier11_4pc_caster</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">Your next 2 Fel Flame spells deal $89937s1% increased damage.</span></li>
										<li><span class="label">max_stacks:</span>2</li>
										<li><span class="label">duration:</span>15.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>2.00%</li>
									</ul>
								</td>
							</tr>
							<tr>
								<td class="left"><a href="#" class="toggle-details">volcanic_potion</a></td>
								<td class="right">2.0</td>
								<td class="right">0.0</td>
								<td class="right">334.1sec</td>
								<td class="right">334.1sec</td>
								<td class="right">10%</td>
								<td class="right">10%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_volcanic_potion</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>25.00</li>
										<li><span class="label">cooldown:</span>60.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
							<tr class="odd">
								<td class="left"><a href="#" class="toggle-details">imp-bloodlust</a></td>
								<td class="right">1.0</td>
								<td class="right">0.0</td>
								<td class="right">0.0sec</td>
								<td class="right">0.0sec</td>
								<td class="right">9%</td>
								<td class="right">9%</td>
							</tr>
							<tr class="details hide">
								<td colspan="7" class="filler">
									<h4>Database details</h4>
									<ul>
										<li><span class="label">id:</span></li>
										<li><span class="label">cooldown name:</span>buff_bloodlust</li>
										<li><span class="label">tooltip:</span><span class="tooltip-wider">(null)</span></li>
										<li><span class="label">max_stacks:</span>1</li>
										<li><span class="label">duration:</span>40.00</li>
										<li><span class="label">cooldown:</span>0.00</li>
										<li><span class="label">default_chance:</span>100.00%</li>
									</ul>
								</td>
							</tr>
						</table>
							<table class="sc">
								<tr>
									<th class="left"><a href="#help-constant-buffs" class="help">Constant Buffs</a></th>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">arcane_brilliance</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_arcane_brilliance</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">blessing_of_kings</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_blessing_of_kings</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">blessing_of_might</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_blessing_of_might</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">blessing_of_might_regen</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_blessing_of_might_regen</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">dark_intent</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>85767</li>
											<li><span class="label">cooldown name:</span>buff_dark_intent</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Haste increased by $s1%.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">dark_intent_feedback</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>85759</li>
											<li><span class="label">cooldown name:</span>buff_dark_intent_feedback</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Periodic damage and healing increased by $s1%.</span></li>
											<li><span class="label">max_stacks:</span>3</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>101.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">fel_armor</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>28176</li>
											<li><span class="label">cooldown name:</span>buff_fel_armor</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Increases spell power by $s1 causes you to be healed for $w2% of any single-target spell damage you deal.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>-0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">fortitude</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_fortitude</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">replenishment</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>57669</li>
											<li><span class="label">cooldown name:</span>buff_replenishment</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Replenishes $s1% of maximum mana per 10 sec.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							</table>
						</div>
					</div>
					<div class="player-section uptimes">
						<h3 class="toggle">Uptimes</h3>
						<div class="toggle-content hide">
							<table class="sc">
								<tr>
									<th></th>
									<th>%</th>
								</tr>
								<tr>
									<td class="left">backdraft_0</td>
									<td class="right">13.9%</td>
								</tr>
								<tr class="odd">
									<td class="left">backdraft_1</td>
									<td class="right">22.3%</td>
								</tr>
								<tr>
									<td class="left">backdraft_2</td>
									<td class="right">30.5%</td>
								</tr>
								<tr class="odd">
									<td class="left">backdraft_3</td>
									<td class="right">33.3%</td>
								</tr>
							</table>
						</div>
					</div>
					<div class="player-section procs">
						<h3 class="toggle">Procs</h3>
						<div class="toggle-content hide">
							<table class="sc">
								<tr>
									<th></th>
									<th>Count</th>
									<th>Interval</th>
								</tr>
								<tr>
									<td class="left">ebon_imp</td>
									<td class="right">5.5</td>
									<td class="right">64.1sec</td>
								</tr>
								<tr class="odd">
									<td class="left">empowered_imp</td>
									<td class="right">11.6</td>
									<td class="right">34.1sec</td>
								</tr>
							</table>
						</div>
					</div>
					<div class="player-section gains">
						<h3 class="toggle">Gains</h3>
						<div class="toggle-content hide">
							<table class="sc">
								<tr>
									<th></th>
									<th>Count</th>
									<th>mana</th>
									<th>Average</th>
									<th>Overflow</th>
								</tr>
								<tr>
									<td class="left">blessing_of_might</td>
									<td class="right">1743.8</td>
									<td class="right">28377.6</td>
									<td class="right">16.3</td>
									<td class="right">0.2%</td>
								</tr>
								<tr class="odd">
									<td class="left">flask</td>
									<td class="right">1.0</td>
									<td class="right">4500.0</td>
									<td class="right">4500.0</td>
									<td class="right">0.0%</td>
								</tr>
								<tr>
									<td class="left">food</td>
									<td class="right">1.0</td>
									<td class="right">1350.0</td>
									<td class="right">1350.0</td>
									<td class="right">0.0%</td>
								</tr>
								<tr class="odd">
									<td class="left">initial_mana</td>
									<td class="right">1.0</td>
									<td class="right">94583.0</td>
									<td class="right">94583.0</td>
									<td class="right">0.0%</td>
								</tr>
								<tr>
									<td class="left">life_tap</td>
									<td class="right">1.3</td>
									<td class="right">30875.7</td>
									<td class="right">24340.3</td>
									<td class="right">0.0%</td>
								</tr>
								<tr class="odd">
									<td class="left">mana_feed</td>
									<td class="right">75.4</td>
									<td class="right">337471.9</td>
									<td class="right">4476.6</td>
									<td class="right">0.2%</td>
								</tr>
								<tr>
									<td class="left">mp5_regen</td>
									<td class="right">1743.8</td>
									<td class="right">89387.0</td>
									<td class="right">51.3</td>
									<td class="right">0.2%</td>
								</tr>
								<tr class="odd">
									<td class="left">replenishment</td>
									<td class="right">1743.8</td>
									<td class="right">48546.1</td>
									<td class="right">27.8</td>
									<td class="right">0.2%</td>
								</tr>
								<tr>
									<td class="left">soul_leech</td>
									<td class="right">147.1</td>
									<td class="right">350897.8</td>
									<td class="right">2385.5</td>
									<td class="right">51.6%</td>
								</tr>
								<tr>
									<th>pet - imp</th>
									<th>mana</th>
								</tr>
								<tr>
									<td>initial_mana</td>
									<td>72005.1</td>
									<td>0.0%</td>
								</tr>
								<tr>
									<td>mana_feed</td>
									<td>148.2</td>
									<td>99.2%</td>
								</tr>
								<tr>
									<td>mana_spring_totem</td>
									<td>8141.7</td>
									<td>71.4%</td>
								</tr>
								<tr>
									<td>mp5_regen</td>
									<td>164986.6</td>
									<td>64.3%</td>
								</tr>
								<tr>
									<td>replenishment</td>
									<td>9436.4</td>
									<td>71.3%</td>
								</tr>
								</table>
							</div>
						</div>
						<div class="player-section action-priority-list">
							<h3 class="toggle">Action Priority List</h3>
							<div class="toggle-content hide">
								<table class="sc">
									<tr>
										<th class="right">#</th>
										<th class="left">action,conditions</th>
									</tr>
								<tr>
										<th class="right">0</th>
										<td class="left">flask,type=draconic_mind</td>
									</tr>
								<tr class="odd">
										<th class="right">1</th>
										<td class="left">food,type=seafood_magnifique_feast</td>
									</tr>
								<tr>
										<th class="right">2</th>
										<td class="left">fel_armor</td>
									</tr>
								<tr class="odd">
										<th class="right">3</th>
										<td class="left">summon_imp</td>
									</tr>
								<tr>
										<th class="right">4</th>
										<td class="left">dark_intent</td>
									</tr>
								<tr class="odd">
										<th class="right">5</th>
										<td class="left">snapshot_stats</td>
									</tr>
								<tr>
										<th class="right">6</th>
										<td class="left">blood_fury</td>
									</tr>
								<tr class="odd">
										<th class="right">7</th>
										<td class="left">volcanic_potion,if=buff.bloodlust.react|!in_combat|target.health_pct&lt;=20</td>
									</tr>
								<tr>
										<th class="right">8</th>
										<td class="left">demon_soul</td>
									</tr>
								<tr class="odd">
										<th class="right">9</th>
										<td class="left">soulburn,if=buff.bloodlust.down</td>
									</tr>
								<tr>
										<th class="right">A</th>
										<td class="left">soul_fire,if=buff.soulburn.up</td>
									</tr>
								<tr class="odd">
										<th class="right">B</th>
										<td class="left">fel_flame,if=buff.tier11_4pc_caster.react&amp;dot.immolate.remains&lt;8</td>
									</tr>
								<tr>
										<th class="right">C</th>
										<td class="left">immolate,if=(remains&lt;cast_time+gcd|!ticking)&amp;target.time_to_die&gt;=4&amp;miss_react</td>
									</tr>
								<tr class="odd">
										<th class="right">D</th>
										<td class="left">conflagrate</td>
									</tr>
								<tr>
										<th class="right">E</th>
										<td class="left">bane_of_doom,if=!ticking&amp;target.time_to_die&gt;=15&amp;miss_react</td>
									</tr>
								<tr class="odd">
										<th class="right">F</th>
										<td class="left">corruption,if=(!ticking|dot.corruption.remains&lt;tick_time)&amp;miss_react</td>
									</tr>
								<tr>
										<th class="right">G</th>
										<td class="left">shadowflame</td>
									</tr>
								<tr class="odd">
										<th class="right">H</th>
										<td class="left">soul_fire,if=buff.empowered_imp.react&amp;buff.empowered_imp.remains&lt;(buff.improved_soul_fire.remains+action.soul_fire.travel_time)</td>
									</tr>
								<tr>
										<th class="right">I</th>
										<td class="left">chaos_bolt</td>
									</tr>
								<tr class="odd">
										<th class="right">J</th>
										<td class="left">summon_infernal</td>
									</tr>
								<tr>
										<th class="right">K</th>
										<td class="left">soulburn,if=buff.bloodlust.down</td>
									</tr>
								<tr class="odd">
										<th class="right">L</th>
										<td class="left">soul_fire,if=buff.improved_soul_fire.remains&lt;(cast_time+travel_time+action.incinerate.cast_time+gcd)&amp;!in_flight</td>
									</tr>
								<tr>
										<th class="right">M</th>
										<td class="left">shadowburn</td>
									</tr>
								<tr class="odd">
										<th class="right">N</th>
										<td class="left">incinerate</td>
									</tr>
								<tr>
										<th class="right">O</th>
										<td class="left">life_tap,moving=1,if=mana_pct&lt;80&amp;mana_pct&lt;target.health_pct</td>
									</tr>
								<tr class="odd">
										<th class="right">P</th>
										<td class="left">fel_flame,moving=1</td>
									</tr>
								<tr>
										<th class="right">Q</th>
										<td class="left">life_tap</td>
									</tr>
								</table>
								<div class="subsection subsection-small">
									<h4>Sample Sequence</h4>
									<div class="force-wrap mono">
                    01236789ACDEFGIJNBDLBNNGDFINNCLDNGNNINDFLCG9ADNINNNDLCFGNDEINHLDNGCFNIDNLNNGDN9ACINFDNNGLNDICNHNNDFGNN68ILCDENNGNFDIL9ANCDGNNNILDFNGCNNDNILNNDFGCHNIDNNNNGLDCEFINNDGLNNNDCIFHGNDNNNNLCDGIFNNNDLNGBBD68HQIFNCDGELNNDINNGCFDNLNNINDGNLCNDFINNGNDLNCNIDFGNQLDNNCEIGDNFLNNDNICGNNDLFNNIDGCNNLDNHINFGDNC68NLNDINBGEFBDLNNINCDGNNLFDBINHBGDNNNNLCDFGINNNDLNNCGDFHEINNDNNGCLDIFNNHND7GNNCINNDLFNGNNNCDIMNLN68GNDNFNCQINDEGLMNNDCFINGLDNMNNNCDGFILNNDMNNNCGDILFNNDMNGNCIDLNNFNDMHIGQNB
									</div>
								</div>
							</div>
						</div>
						<div class="player-section stats">
							<h3 class="toggle">Stats</h3>
							<div class="toggle-content hide">
								<table class="sc">
									<tr>
										<th></th>
										<th>Raid-Buffed</th>
										<th>Unbuffed</th>
										<th>Gear Amount</th>
									</tr>
									<tr>
										<th class="left">Strength</th>
										<td class="right">667</td>
										<td class="right">86</td>
										<td class="right">20</td>
									</tr>
									<tr class="odd">
										<th class="left">Agility</th>
										<td class="right">669</td>
										<td class="right">88</td>
										<td class="right">20</td>
									</tr>
									<tr>
										<th class="left">Stamina</th>
										<td class="right">6955</td>
										<td class="right">5950</td>
										<td class="right">5853</td>
									</tr>
									<tr class="odd">
										<th class="left">Intellect</th>
										<td class="right">5384</td>
										<td class="right">4719</td>
										<td class="right">4324</td>
									</tr>
									<tr>
										<th class="left">Spirit</th>
										<td class="right">204</td>
										<td class="right">204</td>
										<td class="right">21</td>
									</tr>
									<tr class="odd">
										<th class="left">Health</th>
										<td class="right">135224</td>
										<td class="right">121224</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Mana</th>
										<td class="right">100433</td>
										<td class="right">91043</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Spell Power</th>
										<td class="right">9041</td>
										<td class="right">6916</td>
										<td class="right">2207</td>
									</tr>
									<tr>
										<th class="left">Spell Hit</th>
										<td class="right">17.14%</td>
										<td class="right">17.14%</td>
										<td class="right">1756</td>
									</tr>
									<tr class="odd">
										<th class="left">Spell Crit</th>
										<td class="right">19.96%</td>
										<td class="right">13.93%</td>
										<td class="right">889</td>
									</tr>
									<tr>
										<th class="left">Spell Haste</th>
										<td class="right">30.16%</td>
										<td class="right">20.35%</td>
										<td class="right">2606</td>
									</tr>
									<tr class="odd">
										<th class="left">Spell Penetration</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Mana Per 5</th>
										<td class="right">1027</td>
										<td class="right">1027</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Attack Power</th>
										<td class="right">1435</td>
										<td class="right">142</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Melee Hit</th>
										<td class="right">14.62%</td>
										<td class="right">14.62%</td>
										<td class="right">1756</td>
									</tr>
									<tr class="odd">
										<th class="left">Melee Crit</th>
										<td class="right">15.98%</td>
										<td class="right">8.03%</td>
										<td class="right">889</td>
									</tr>
									<tr>
										<th class="left">Melee Haste</th>
										<td class="right">20.35%</td>
										<td class="right">20.35%</td>
										<td class="right">2606</td>
									</tr>
									<tr class="odd">
										<th class="left">Expertise</th>
										<td class="right">0.00</td>
										<td class="right">0.00</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Armor</th>
										<td class="right">8362</td>
										<td class="right">8362</td>
										<td class="right">8362</td>
									</tr>
									<tr>
										<th class="left">Tank-Miss</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Tank-Dodge</th>
										<td class="right">4.23%</td>
										<td class="right">2.32%</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Tank-Parry</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Tank-Block</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Tank-Crit</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Mastery</th>
										<td class="right">12.13</td>
										<td class="right">12.13</td>
										<td class="right">741</td>
									</tr>
								</table>
							</div>
						</div>
						<div class="player-section gear">
							<h3 class="toggle">Gear</h3>
							<div class="toggle-content hide">
								<table class="sc">
									<tr>
										<th></th>
										<th>Encoded</th>
									</tr>
									<tr>
										<th class="left">head</th>
										<td class="left">shadowflame_hood,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1093armor_217haste_325int_237mastery_578sta,reforge=mastery_hit,gems=burning_shadowspirit_20hit_20int_30crit,enchant=60int_35crit</td>
									</tr>
									<tr>
										<th class="left">neck</th>
										<td class="left">valionas_medallion,heroic=1,ilevel=372,quality=epic,stats=143haste_215int_143mastery_322sta,reforge=mastery_hit</td>
									</tr>
									<tr>
										<th class="left">shoulders</th>
										<td class="left">shadowflame_mantle,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1009armor_191haste_171hit_266int_429sta,gems=20haste_20int_10haste,enchant=50int_25haste</td>
									</tr>
									<tr>
										<th class="left">shirt</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">chest</th>
										<td class="left">shadowflame_robes,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1346armor_247crit_227haste_345int_578sta,reforge=crit_hit,gems=20haste_20int_20hit_20int_20int,enchant=20all</td>
									</tr>
									<tr>
										<th class="left">waist</th>
										<td class="left">belt_of_arcane_storms,heroic=1,type=cloth,ilevel=372,quality=epic,stats=757armor_171crit_191haste_266int_429sta,reforge=crit_hit,gems=20haste_20int_40int_10haste</td>
									</tr>
									<tr>
										<th class="left">legs</th>
										<td class="left">shadowflame_leggings,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1177armor_257haste_217hit_345int_578sta,gems=20haste_20int_20hit_20int_20int,enchant=95int_80sta</td>
									</tr>
									<tr>
										<th class="left">feet</th>
										<td class="left">einhorns_galoshes,heroic=1,type=cloth,ilevel=372,quality=epic,stats=925armor_191haste_266int_171mastery_429sta,reforge=mastery_hit,gems=20haste_20int_10haste,enchant=50hit</td>
									</tr>
									<tr>
										<th class="left">wrists</th>
										<td class="left">bracers_of_the_bronze_flight,heroic=1,type=cloth,ilevel=372,quality=epic,stats=589armor_143haste_215int_143mastery_322sta,reforge=mastery_hit,enchant=50int</td>
									</tr>
									<tr>
										<th class="left">hands</th>
										<td class="left">hands_of_the_twilight_council,heroic=1,type=cloth,ilevel=372,quality=epic,stats=841armor_191crit_171haste_266int_429sta,reforge=crit_hit,gems=20hit_20int_10crit,enchant=50haste</td>
									</tr>
									<tr>
										<th class="left">finger1</th>
										<td class="left">planetary_band_of_the_wildfire,heroic=1,ilevel=372,quality=epic,stats=321sta_214int_143hit_143crit,reforge=crit_haste,enchant=40int,suffix=129</td>
									</tr>
									<tr>
										<th class="left">finger2</th>
										<td class="left">signet_of_the_fifth_circle,heroic=1,ilevel=372,quality=epic,stats=143haste_215int_143mastery_322sta,reforge=mastery_hit,enchant=40int</td>
									</tr>
									<tr>
										<th class="left">trinket1</th>
										<td class="left">bell_of_enraging_resonance,heroic=1,ilevel=372,quality=epic,stats=363crit,reforge=crit_hit,equip=onspellcast_2178sp_30%_20dur_100cd</td>
									</tr>
									<tr>
										<th class="left">trinket2</th>
										<td class="left">darkmoon_card_volcano,ilevel=359,quality=epic,stats=321mastery,reforge=mastery_haste,equip=onspelldamage_1200+10fire_1600int_30%_12dur_45cd</td>
									</tr>
									<tr>
										<th class="left">back</th>
										<td class="left">haunt_of_flies,ilevel=359,quality=epic,stats=625armor_127crit_127haste_190int_286sta,reforge=crit_hit,enchant=lightweave_embroidery</td>
									</tr>
									<tr>
										<th class="left">main_hand</th>
										<td class="left">stormwake_the_tempests_reach_of_the_wildfire,heroic=1,ilevel=372,quality=epic,stats=2207sp_247sta_165int_110hit_110crit,reforge=crit_haste,enchant=power_torrent,weapon=sword_1.60speed_73min_137max,suffix=129</td>
									</tr>
									<tr>
										<th class="left">off_hand</th>
										<td class="left">book_of_binding_will,heroic=1,ilevel=372,quality=epic,stats=143haste_143hit_215int_322sta,enchant=40int</td>
									</tr>
									<tr>
										<th class="left">ranged</th>
										<td class="left">theresas_booklight,ilevel=359,quality=epic,stats=72hit_107int_72mastery_161sta,reforge=mastery_haste</td>
									</tr>
									<tr>
										<th class="left">tabard</th>
										<td class="left">empty</td>
									</tr>
								</table>
							</div>
						</div>
						<div class="player-section talents">
							<h3 class="toggle">Talents</h3>
							<div class="toggle-content hide">
								<div class="float">
									<table class="sc">
										<tr>
											<th class="left">Affliction</th>
											<th>Rank</th>
										</tr>
										<tr>
											<td class="left">Doom and Gloom</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Improved Life Tap</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Improved Corruption</td>
											<td>3</td>
										</tr>
										<tr class="odd">
											<td class="left">Jinx</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Soul Siphon</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Siphon Life</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Curse of Exhaustion</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Improved Fear</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Eradication</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Improved Howl of Terror</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Soul Swap</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Shadow Embrace</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Death's Embrace</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Nightfall</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Soulburn: Seed of Corruption</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Everlasting Affliction</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Pandemic</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Haunt</td>
											<td>0</td>
										</tr>
									</table>
								</div>
								<div class="float">
									<table class="sc">
										<tr>
											<th class="left">Demonology</th>
											<th>Rank</th>
										</tr>
										<tr>
											<td class="left">Demonic Embrace</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Dark Arts</td>
											<td>3</td>
										</tr>
										<tr>
											<td class="left">Fel Synergy</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Demonic Rebirth</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Mana Feed</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Demonic Aegis</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Master Summoner</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Impending Doom</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Demonic Empowerment</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Improved Health Funnel</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Molten Core</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Hand of Gul'dan</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Aura of Foreboding</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Ancient Grimoire</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Inferno</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Decimation</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Cremation</td>
											<td>0</td>
										</tr>
										<tr class="odd">
											<td class="left">Demonic Pact</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Metamorphosis</td>
											<td>0</td>
										</tr>
									</table>
								</div>
								<div class="float">
									<table class="sc">
										<tr>
											<th class="left">Destruction</th>
											<th>Rank</th>
										</tr>
										<tr>
											<td class="left">Bane</td>
											<td>3</td>
										</tr>
										<tr class="odd">
											<td class="left">Shadow and Flame</td>
											<td>3</td>
										</tr>
										<tr>
											<td class="left">Improved Immolate</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Aftermath</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Emberstorm</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Improved Searing Pain</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Improved Soul Fire</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Backdraft</td>
											<td>3</td>
										</tr>
										<tr>
											<td class="left">Shadowburn</td>
											<td>1</td>
										</tr>
										<tr class="odd">
											<td class="left">Burning Embers</td>
											<td>2</td>
										</tr>
										<tr>
											<td class="left">Soul Leech</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Backlash</td>
											<td>0</td>
										</tr>
										<tr>
											<td class="left">Nether Ward</td>
											<td>1</td>
										</tr>
										<tr class="odd">
											<td class="left">Fire and Brimstone</td>
											<td>3</td>
										</tr>
										<tr>
											<td class="left">Shadowfury</td>
											<td>1</td>
										</tr>
										<tr class="odd">
											<td class="left">Nether Protection</td>
											<td>2</td>
										</tr>
										<tr>
											<td class="left">Empowered Imp</td>
											<td>2</td>
										</tr>
										<tr class="odd">
											<td class="left">Bane of Havoc</td>
											<td>1</td>
										</tr>
										<tr>
											<td class="left">Chaos Bolt</td>
											<td>1</td>
										</tr>
									</table>
								</div>
								<div class="clear"></div>
							</div>
						</div>
						<div class="player-section profile">
							<h3 class="toggle">Profile</h3>
							<div class="toggle-content hide">
								<div class="subsection force-wrap">
									<p>#!./simc <br>
<br>
warlock=bis_optimal_t11_4s_hastecap_hitcap<br>
origin="http://chardev.org/?profile=82848"<br>
level=85<br>
race=orc<br>
role=spell<br>
use_pre_potion=1<br>
professions=tailoring=525/enchanting=525<br>
talents=http://www.wowhead.com/talent#warlock-00300000000000000003202000000000000003320202312201312211<br>
glyphs=shadowflame/life_tap/fear/unending_breath/health_funnel/curse_of_exhaustion/immolate/conflagrate/imp<br>
actions=flask,type=draconic_mind<br>
actions+=/food,type=seafood_magnifique_feast<br>
actions+=/fel_armor<br>
actions+=/summon_imp<br>
actions+=/dark_intent<br>
actions+=/snapshot_stats<br>
actions+=/blood_fury<br>
actions+=/volcanic_potion,if=buff.bloodlust.react|!in_combat|target.health_pct<=20<br>
actions+=/demon_soul<br>
actions+=/soulburn,if=buff.bloodlust.down<br>
actions+=/soul_fire,if=buff.soulburn.up<br>
actions+=/fel_flame,if=buff.tier11_4pc_caster.react&dot.immolate.remains<8<br>
actions+=/immolate,if=(remains<cast_time+gcd|!ticking)&target.time_to_die>=4&miss_react<br>
actions+=/conflagrate<br>
actions+=/bane_of_doom,if=!ticking&target.time_to_die>=15&miss_react<br>
actions+=/corruption,if=(!ticking|dot.corruption.remains<tick_time)&miss_react<br>
actions+=/shadowflame<br>
actions+=/soul_fire,if=buff.empowered_imp.react&buff.empowered_imp.remains<(buff.improved_soul_fire.remains+action.soul_fire.travel_time)<br>
actions+=/chaos_bolt<br>
actions+=/summon_infernal<br>
actions+=/soulburn,if=buff.bloodlust.down<br>
actions+=/soul_fire,if=buff.improved_soul_fire.remains<(cast_time+travel_time+action.incinerate.cast_time+gcd)&!in_flight<br>
actions+=/shadowburn<br>
actions+=/incinerate<br>
actions+=/life_tap,moving=1,if=mana_pct<80&mana_pct<target.health_pct<br>
actions+=/fel_flame,moving=1<br>
actions+=/life_tap<br>
head=shadowflame_hood,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1093armor_217haste_325int_237mastery_578sta,reforge=mastery_hit,gems=burning_shadowspirit_20hit_20int_30crit,enchant=60int_35crit<br>
neck=valionas_medallion,heroic=1,ilevel=372,quality=epic,stats=143haste_215int_143mastery_322sta,reforge=mastery_hit<br>
shoulders=shadowflame_mantle,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1009armor_191haste_171hit_266int_429sta,gems=20haste_20int_10haste,enchant=50int_25haste<br>
chest=shadowflame_robes,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1346armor_247crit_227haste_345int_578sta,reforge=crit_hit,gems=20haste_20int_20hit_20int_20int,enchant=20all<br>
waist=belt_of_arcane_storms,heroic=1,type=cloth,ilevel=372,quality=epic,stats=757armor_171crit_191haste_266int_429sta,reforge=crit_hit,gems=20haste_20int_40int_10haste<br>
legs=shadowflame_leggings,heroic=1,type=cloth,ilevel=372,quality=epic,stats=1177armor_257haste_217hit_345int_578sta,gems=20haste_20int_20hit_20int_20int,enchant=95int_80sta<br>
feet=einhorns_galoshes,heroic=1,type=cloth,ilevel=372,quality=epic,stats=925armor_191haste_266int_171mastery_429sta,reforge=mastery_hit,gems=20haste_20int_10haste,enchant=50hit<br>
wrists=bracers_of_the_bronze_flight,heroic=1,type=cloth,ilevel=372,quality=epic,stats=589armor_143haste_215int_143mastery_322sta,reforge=mastery_hit,enchant=50int<br>
hands=hands_of_the_twilight_council,heroic=1,type=cloth,ilevel=372,quality=epic,stats=841armor_191crit_171haste_266int_429sta,reforge=crit_hit,gems=20hit_20int_10crit,enchant=50haste<br>
finger1=planetary_band_of_the_wildfire,heroic=1,ilevel=372,quality=epic,stats=321sta_214int_143hit_143crit,reforge=crit_haste,enchant=40int,suffix=129<br>
finger2=signet_of_the_fifth_circle,heroic=1,ilevel=372,quality=epic,stats=143haste_215int_143mastery_322sta,reforge=mastery_hit,enchant=40int<br>
trinket1=bell_of_enraging_resonance,heroic=1,ilevel=372,quality=epic,stats=363crit,reforge=crit_hit,equip=onspellcast_2178sp_30%_20dur_100cd<br>
trinket2=darkmoon_card_volcano,ilevel=359,quality=epic,stats=321mastery,reforge=mastery_haste,equip=onspelldamage_1200+10fire_1600int_30%_12dur_45cd<br>
back=haunt_of_flies,ilevel=359,quality=epic,stats=625armor_127crit_127haste_190int_286sta,reforge=crit_hit,enchant=lightweave_embroidery<br>
main_hand=stormwake_the_tempests_reach_of_the_wildfire,heroic=1,ilevel=372,quality=epic,stats=2207sp_247sta_165int_110hit_110crit,reforge=crit_haste,enchant=power_torrent,weapon=sword_1.60speed_73min_137max,suffix=129<br>
off_hand=book_of_binding_will,heroic=1,ilevel=372,quality=epic,stats=143haste_143hit_215int_322sta,enchant=40int<br>
ranged=theresas_booklight,ilevel=359,quality=epic,stats=72hit_107int_72mastery_161sta,reforge=mastery_haste<br>
# Gear Summary
# gear_strength=20<br>
# gear_agility=20<br>
# gear_stamina=5853<br>
# gear_intellect=4324<br>
# gear_spirit=21<br>
# gear_spell_power=2207<br>
# gear_hit_rating=1756<br>
# gear_crit_rating=889<br>
# gear_haste_rating=2606<br>
# gear_mastery_rating=741<br>
# gear_armor=8362<br>
# meta_gem=burning_shadowspirit<br>
# tier11_2pc_caster=1<br>
# tier11_4pc_caster=1<br>
# back=haunt_of_flies,enchant=lightweave_embroidery<br>
# main_hand=stormwake_the_tempests_reach_of_the_wildfire,heroic=1,weapon=sword_1.60speed_73min_137max,enchant=power_torrent<br>
</p>
								</div>
							</div>
						</div>
						<div class="player-section gear-weights">
							<h3 class="toggle">Gear Weights</h3>
							<div class="toggle-content hide">
								<table class="sc mb">
									<tr class="left">
										<th>Pawn Standard</th>
										<td>( Pawn: v1: "bis_optimal_t11_4s_hastecap_hitcap":  Intellect=3.1866, SpellDamage=2.5060, HitRating=2.2703, HasteRating=1.4016, CritRating=1.2325, MasteryRating=1.1750 )</td>
									</tr>
									<tr class="left">
										<th>Zero Hit/Expertise</th>
										<td>( Pawn: v1: "bis_optimal_t11_4s_hastecap_hitcap":  Intellect=3.1866, SpellDamage=2.5060, HitRating=0.0000, HasteRating=1.4016, CritRating=1.2325, MasteryRating=1.1750 )</td>
									</tr>
								</table>
								<table class="sc">
									<tr class="left">
										<th>RhadaTip Standard</th>
										<td>( RhadaTip: "bis_optimal_t11_4s_hastecap_hitcap":  Intellect=3.1866, SpellDamage=2.5060, HitRating=2.2703, HasteRating=1.4016, CritRating=1.2325, MasteryRating=1.1750 )</td>
									</tr>
									<tr class="left">
										<th>Zero Hit/Expertise</th>
										<td>( RhadaTip: "bis_optimal_t11_4s_hastecap_hitcap":  Intellect=3.1866, SpellDamage=2.5060, HitRating=0.0000, HasteRating=1.4016, CritRating=1.2325, MasteryRating=1.1750 )</td>
									</tr>
								</table>
							</div>
						</div>
					</div>
				</div>

				<div id="auras-buffs" class="section grouped-first">
					<h2 class="toggle">Auras/Buffs</h2>
						<div class="toggle-content hide">
							<table class="sc mb">
								<tr>
									<th class="left">Dynamic Buff</th>
									<th>Start</th>
									<th>Refresh</th>
									<th>Interval</th>
									<th>Trigger</th>
									<th>Up-Time</th>
									<th>Benefit</th>
								</tr>
							</table>
							<table class="sc">
								<tr>
									<th class="left">Constant Buff</th>
								</tr>
								<tr class="left">
									<td>communion</td>
								</tr>
								<tr class="left odd">
									<td>demonic_Pact</td>
								</tr>
								<tr class="left">
									<td>leader_of_the_pack</td>
								</tr>
								<tr class="left odd">
									<td>mana_spring_totem</td>
								</tr>
								<tr class="left">
									<td>strength_of_earth</td>
								</tr>
								<tr class="left odd">
									<td>windfury_totem</td>
								</tr>
								<tr class="left">
									<td>wrath_of_air</td>
								</tr>
							</table>
						</div>
					</div>

		<div id="Fluffy_Pillow" class="player section final grouped-last">
			<h2 class="toggle open">Fluffy_Pillow&nbsp;:&nbsp;0dps</h2>
			<div class="toggle-content">
				<ul class="params">
					<li><b>Race:</b> humanoid</li>
					<li><b>Class:</b> enemy</li>
					<li><b>Level:</b> 88</li>
					<li><b>Role:</b> tank</li>
				</ul>
				<div class="clear"></div>
				<div class="player-section results-spec-gear mt">
					<h3 class="toggle open">Results, Spec and Gear</h3>
					<div class="toggle-content">
						<table class="sc">
							<tr>
								<th><a href="#help-dps" class="help">DPS</a></th>
								<th><a href="#help-error" class="help">Error</a></th>
								<th><a href="#help-range" class="help">Range</a></th>
								<th><a href="#help-convergence" class="help">Convergence</a></th>
								<th><a href="#help-dpr" class="help">DPR</a></th>
								<th><a href="#help-rps-out" class="help">RPS Out</a></th>
								<th><a href="#help-rps-in" class="help">RPS In</a></th>
								<th>Resource</th>
								<th><a href="#help-waiting" class="help">Waiting</a></th>
								<th><a href="#help-apm" class="help">APM</a></th>
							</tr>
							<tr>
								<td>0.0</td>
								<td>0.0 / 0.0%</td>
								<td>0.0 / 0.0%</td>
								<td>0.0%</td>
								<td>0.0</td>
								<td>26105.8</td>
								<td>0.0</td>
								<td>health</td>
								<td>100.02%</td>
								<td>0.0</td>
							</tr>
						</table>
						<table class="sc mt">
						</table>
						<table class="sc mt">
							<tr>
								<th><a href="#help-scale-factors" class="help">?</a></th>
							</tr>
							<tr>
								<th class="left">Scale Factors</th>
							</tr>
							<tr>
								<th class="left">Normalized</th>
							</tr>
							<tr>
								<th class="left">Scale Deltas</th>
							</tr>
							<tr>
								<th class="left">Error</th>
							</tr>
							<tr class="left">
								<th>Gear Ranking</th>
								<td colspan="0" class="filler">
									<ul class="float">
										<li><a href="" class="ext">wowhead</a></li>
										<li><a href="" class="ext">lootrank</a></li>
									</ul>
								</td>
							</tr>
						</table>
					</div>
				</div>
				<div class="player-section">
					<h3 class="toggle open">Charts</h3>
					<div class="toggle-content">
						<div class="charts charts-left">
                                                        						</div>
						<div class="charts">
                            <img src="http://2.chart.apis.google.com/chart?chs=525x185&amp;cht=lc&amp;chf=bg,s,333333&amp;chg=100,20&amp;chd=s:t87777777766655555444443333332222222111111111000000zzzzzzyyyyyyyxxxxxxxxxwwwwwwwwvvvvvvvvvvuuuuuuuttttttttssssssrrrrrrrrqqqqqqppppppppooooooonnnnnnnmmmmmmmmlllllllkkkkkkkkjjjjjjjjjiiiiiiiihhhhhhhhhgggggggffffffffeeeeeeeddddddddcccccccbbbbbbbaaaaaaaZZZZZZZYYYYYYYXXXXXXXXWWWWWWWWVVVVVVVUUUUUUUTTTTTTTTSSSSSSSSRRRRRRRRRQQQQQQQPPPPPPPOOOOOOOONNNNNNNNMMMMMMMMMLLLLLLLLLLKKKKKKKKJJJJJJJIIIIIIIHHHHHHHHHHGGGGGGGGFFFFFFFFFFEEEEEEEDDDDDDDCCCCCC&amp;chds=0,60&amp;chxt=x,y&amp;chxl=0:|0|sec=436|1:|0|max=11986635&amp;chtt=Fluffy_Pillow+Health+Timeline&amp;chts=dddddd,18&amp;chco=336600" alt="Resource Timeline Chart" />
                            <img src="http://4.chart.apis.google.com/chart?chs=525x185&amp;cht=lc&amp;chf=bg,s,333333&amp;chg=100,20&amp;chd=s:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA&amp;chco=FDD017&amp;chds=0,60&amp;chxt=x,y&amp;chxl=0:|0|sec=436|1:|0|avg=0|max=0&amp;chxp=1,1,-1,100&amp;chtt=Fluffy_Pillow+DPS+Timeline&amp;chts=dddddd,18" alt="DPS Timeline Chart" />
                            <img src="http://4.chart.apis.google.com/chart?chs=525x130&amp;cht=bvs&amp;chf=bg,s,333333&amp;chd=t:11,37,95,191,225,242,230,190,235,225,195,270,269,261,261,225,200,204,223,212,245,276,298,305,258,255,217,204,222,244,241,213,217,227,235,203,199,223,226,244,209,232,185,172,201,131,73,27,12,3&amp;chds=0,305&amp;chbh=5&amp;chxt=x&amp;chxl=0:|min=270|avg=450|max=579&amp;chxp=0,1,58,100&amp;chtt=Timeline+Distribution&amp;chts=dddddd,18" alt="Encounter Timeline Distribution Chart" />
						</div>
						<div class="clear"></div>
					</div>
				</div>
				<div class="player-section">
					<h3 class="toggle open">Abilities</h3>
					<div class="toggle-content">
						<table class="sc">
							<tr>
								<th class="left small">Damage Stats</th>
								<th class="small"><a href="#help-dps" class="help">DPS</a></th>
								<th class="small"><a href="#help-dps-pct" class="help">DPS%</a></th>
								<th class="small"><a href="#help-count" class="help">Count</a></th>
								<th class="small"><a href="#help-interval" class="help">Interval</a></th>
								<th class="small"><a href="#help-dpe" class="help">DPE</a></th>
								<th class="small"><a href="#help-dpet" class="help">DPET</a></th>
								<th class="small"><a href="#help-hit" class="help">Hit</a></th>
								<th class="small"><a href="#help-crit" class="help">Crit</a></th>
								<th class="small"><a href="#help-max" class="help">Max</a></th>
								<th class="small"><a href="#help-crit-pct" class="help">Crit%</a></th>
								<th class="small"><a href="#help-miss-pct" class="help">M%</a></th>
								<th class="small"><a href="#help-dodge-pct" class="help">D%</a></th>
								<th class="small"><a href="#help-parry-pct" class="help">P%</a></th>
								<th class="small"><a href="#help-glance-pct" class="help">G%</a></th>
								<th class="small"><a href="#help-block-pct" class="help">B%</a></th>
								<th class="small"><a href="#help-ticks" class="help">Ticks</a></th>
								<th class="small"><a href="#help-ticks-hit" class="help">T-Hit</a></th>
								<th class="small"><a href="#help-ticks-crit" class="help">T-Crit</a></th>
								<th class="small"><a href="#help-ticks-crit-pct" class="help">T-Crit%</a></th>
								<th class="small"><a href="#help-ticks-miss-pct" class="help">T-M%</a></th>
								<th class="small"><a href="#help-ticks-uptime" class="help">Up%</a></th>
							</tr>
							<tr>
								<th class="left small">Fluffy_Pillow</th>
								<th class="right small">0</th>
								<td colspan="20" class="filler"></td>
							</tr>
						</table>
						<table class="sc mt">
							<tr>
								<th class="left small">Resource Usage</th>
								<th class="small">Res%</th>
								<th class="small"><a href="#help-dpr" class="help">DPR</a></th>
								<th class="small">RPE</th>
							</tr>
							<tr>
								<th class="left small">Fluffy_Pillow</th>
								<td colspan="3" class="filler"></td>
							</tr>
						</table>
					</div>
				</div>
				<div class="player-section buffs">
					<h3 class="toggle open">Buffs</h3>
					<div class="toggle-content">
						<table class="sc mb">
							<tr>
								<th class="left"><a href="#help-dynamic-buffs" class="help">Dynamic Buffs</a></th>
								<th>Start</th>
								<th>Refresh</th>
								<th>Interval</th>
								<th>Trigger</th>
								<th>Up-Time</th>
								<th>Benefit</th>
							</tr>
						</table>
							<table class="sc">
								<tr>
									<th class="left"><a href="#help-constant-buffs" class="help">Constant Buffs</a></th>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">bleeding</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_bleeding</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">blood_frenzy_physical</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_blood_frenzy_physical</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">critical_mass</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>22959</li>
											<li><span class="label">cooldown name:</span>buff_critical_mass</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Spells have a $s1% additional chance to critically hit.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>101.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">earth_and_moon</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>60433</li>
											<li><span class="label">cooldown name:</span>buff_earth_and_moon</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Increases spell damage taken by $s1%.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>101.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">hunters_mark</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>1130</li>
											<li><span class="label">cooldown name:</span>buff_hunters_mark</li>
											<li><span class="label">tooltip:</span><span class="tooltip">All attackers gain $s2 ranged attack power against this target.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">mangle</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_mangle</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">poisoned</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_poisoned</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>-1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">replenishment</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>57669</li>
											<li><span class="label">cooldown name:</span>buff_replenishment</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Replenishes $s1% of maximum mana per 10 sec.</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							<tr>
									<td class="left"><a href="#" class="toggle-details">sunder_armor</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span>58567</li>
											<li><span class="label">cooldown name:</span>buff_sunder_armor</li>
											<li><span class="label">tooltip:</span><span class="tooltip">Armor decreased by $s1%.</span></li>
											<li><span class="label">max_stacks:</span>3</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>101.00%</li>
										</ul>
									</td>
								</tr>
							<tr class="odd">
									<td class="left"><a href="#" class="toggle-details">thunder_clap</a></td>
								</tr>
								<tr class="details hide">
									<td>
										<h4>Database details</h4>
										<ul>
											<li><span class="label">id:</span></li>
											<li><span class="label">cooldown name:</span>buff_thunder_clap</li>
											<li><span class="label">tooltip:</span><span class="tooltip">(null)</span></li>
											<li><span class="label">max_stacks:</span>1</li>
											<li><span class="label">duration:</span>0.00</li>
											<li><span class="label">cooldown:</span>0.00</li>
											<li><span class="label">default_chance:</span>100.00%</li>
										</ul>
									</td>
								</tr>
							</table>
						</div>
					</div>
					<div class="player-section uptimes">
						<h3 class="toggle">Uptimes</h3>
						<div class="toggle-content hide">
							<table class="sc">
								<tr>
									<th></th>
									<th>%</th>
								</tr>
							</table>
						</div>
					</div>
					<div class="player-section procs">
						<h3 class="toggle">Procs</h3>
						<div class="toggle-content hide">
							<table class="sc">
								<tr>
									<th></th>
									<th>Count</th>
									<th>Interval</th>
								</tr>
							</table>
						</div>
					</div>
					<div class="player-section gains">
						<h3 class="toggle">Gains</h3>
						<div class="toggle-content hide">
							<table class="sc">
								<tr>
									<th></th>
									<th>Count</th>
									<th>health</th>
									<th>Average</th>
									<th>Overflow</th>
								</tr>
								</table>
							</div>
						</div>
						<div class="player-section action-priority-list">
							<h3 class="toggle">Action Priority List</h3>
							<div class="toggle-content hide">
								<table class="sc">
									<tr>
										<th class="right">#</th>
										<th class="left">action,conditions</th>
									</tr>
								<tr>
										<th class="right">0</th>
										<td class="left">snapshot_stats</td>
									</tr>
								</table>
							</div>
						</div>
						<div class="player-section stats">
							<h3 class="toggle">Stats</h3>
							<div class="toggle-content hide">
								<table class="sc">
									<tr>
										<th></th>
										<th>Raid-Buffed</th>
										<th>Unbuffed</th>
										<th>Gear Amount</th>
									</tr>
									<tr>
										<th class="left">Strength</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Agility</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Stamina</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Intellect</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Spirit</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Health</th>
										<td class="right">0</td>
										<td class="right">12700567</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Mana</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Spell Power</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Spell Hit</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Spell Crit</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Spell Haste</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Spell Penetration</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Mana Per 5</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Attack Power</th>
										<td class="right">0</td>
										<td class="right">0</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Melee Hit</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Melee Crit</th>
										<td class="right">5.00%</td>
										<td class="right">5.00%</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Melee Haste</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Expertise</th>
										<td class="right">0.00</td>
										<td class="right">0.00</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Armor</th>
										<td class="right">10540</td>
										<td class="right">11977</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Tank-Miss</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Tank-Dodge</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Tank-Parry</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Tank-Block</th>
										<td class="right">5.00%</td>
										<td class="right">5.00%</td>
										<td class="right">0</td>
									</tr>
									<tr>
										<th class="left">Tank-Crit</th>
										<td class="right">0.00%</td>
										<td class="right">0.00%</td>
										<td class="right">0</td>
									</tr>
									<tr class="odd">
										<th class="left">Mastery</th>
										<td class="right">0.00</td>
										<td class="right">0.00</td>
										<td class="right">0</td>
									</tr>
								</table>
							</div>
						</div>
						<div class="player-section gear">
							<h3 class="toggle">Gear</h3>
							<div class="toggle-content hide">
								<table class="sc">
									<tr>
										<th></th>
										<th>Encoded</th>
									</tr>
									<tr>
										<th class="left">head</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">neck</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">shoulders</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">shirt</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">chest</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">waist</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">legs</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">feet</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">wrists</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">hands</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">finger1</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">finger2</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">trinket1</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">trinket2</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">back</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">main_hand</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">off_hand</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">ranged</th>
										<td class="left">empty</td>
									</tr>
									<tr>
										<th class="left">tabard</th>
										<td class="left">empty</td>
									</tr>
								</table>
							</div>
						</div>
						<div class="player-section talents">
							<h3 class="toggle">Talents</h3>
							<div class="toggle-content hide">
								<div class="clear"></div>
							</div>
						</div>
						<div class="player-section profile">
							<h3 class="toggle">Profile</h3>
							<div class="toggle-content hide">
								<div class="subsection force-wrap">
									<p>#!./simc <br>
<br>
enemy=Fluffy_Pillow<br>
origin="unknown"<br>
level=88<br>
race=humanoid<br>
role=tank<br>
use_pre_potion=1<br>
talents=http://www.wowhead.com/talent#enemy-<br>
actions=snapshot_stats<br>
# Gear Summary
</p>
								</div>
							</div>
						</div>
						<div class="player-section gear-weights">
							<h3 class="toggle">Gear Weights</h3>
							<div class="toggle-content hide">
								<table class="sc mb">
									<tr class="left">
										<th>Pawn Standard</th>
										<td></td>
									</tr>
									<tr class="left">
										<th>Zero Hit/Expertise</th>
										<td></td>
									</tr>
								</table>
								<table class="sc">
									<tr class="left">
										<th>RhadaTip Standard</th>
										<td></td>
									</tr>
									<tr class="left">
										<th>Zero Hit/Expertise</th>
										<td></td>
									</tr>
								</table>
							</div>
						</div>
					</div>
				</div>

		<!-- Help Boxes -->
		<div id="help-apm">
			<div class="help-box">
				<h3>APM</h3>
				<p>Average number of actions executed per minute.</p>
			</div>
		</div>
		<div id="help-constant-buffs">
			<div class="help-box">
				<h3>Constant Buffs</h3>
				<p>Buffs received prior to combat and present the entire fight.</p>
			</div>
		</div>
		<div id="help-count">
			<div class="help-box">
				<h3>Count</h3>
				<p>Average number of times an action is executed per iteration.</p>
			</div>
		</div>
		<div id="help-crit">
			<div class="help-box">
				<h3>Crit</h3>
				<p>Average crit damage.</p>
			</div>
		</div>
		<div id="help-crit-pct">
			<div class="help-box">
				<h3>Crit%</h3>
				<p>Percentage of executes that resulted in critical strikes.</p>
			</div>
		</div>
		<div id="help-dodge-pct">
			<div class="help-box">
				<h3>Dodge%</h3>
				<p>Percentage of executes that resulted in dodges.</p>
			</div>
		</div>
		<div id="help-dpe">
			<div class="help-box">
				<h3>DPE</h3>
				<p>Average damage per execution of an individual action.</p>
			</div>
		</div>
		<div id="help-dpet">
			<div class="help-box">
				<h3>DPET</h3>
				<p>Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.</p>
			</div>
		</div>
		<div id="help-dpr">
			<div class="help-box">
				<h3>DPR</h3>
				<p>Average damage per resource point spent.</p>
			</div>
		</div>
		<div id="help-dps">
			<div class="help-box">
				<h3>DPS</h3>
				<p>Average damage per second.</p>
			</div>
		</div>
		<div id="help-dps-pct">
			<div class="help-box">
				<h3>DPS%</h3>
				<p>Percentage of total DPS contributed by a particular action.</p>
			</div>
		</div>
		<div id="help-dynamic-buffs">
			<div class="help-box">
				<h3>Dynamic Buffs</h3>
				<p>Temporary buffs received during combat, perhaps multiple times.</p>
			</div>
		</div>
		<div id="help-error">
			<div class="help-box">
				<h3>Error</h3>
				<p>( 2 * dps_stddev / sqrt( iterations ) ) / dps_avg</p>
			</div>
		</div>
		<div id="help-convergence">
			<div class="help-box">
				<h3>Convergence</h3>
				<p>Rate at which increasing iterations reduces error</p>
			</div>
		</div>
		<div id="help-glance-pct">
			<div class="help-box">
				<h3>G%</h3>
				<p>Percentage of executes that resulted in glancing blows.</p>
			</div>
		</div>
		<div id="help-block-pct">
			<div class="help-box">
				<h3>G%</h3>
				<p>Percentage of executes that resulted in blocking blows.</p>
			</div>
		</div>
		<div id="help-hit">
			<div class="help-box">
				<h3>Hit</h3>
				<p>Average non-crit damage.</p>
			</div>
		</div>
		<div id="help-interval">
			<div class="help-box">
				<h3>Interval</h3>
				<p>Average time between executions of a particular action.</p>
			</div>
		</div>
		<div id="help-max">
			<div class="help-box">
				<h3>Max</h3>
				<p>Maximum crit damage over all iterations.</p>
			</div>
		</div>
		<div id="help-miss-pct">
			<div class="help-box">
				<h3>M%</h3>
				<p>Percentage of executes that resulted in misses.</p>
			</div>
		</div>
		<div id="help-origin">
			<div class="help-box">
				<h3>Origin</h3>
				<p>The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.</p>
			</div>
		</div>
		<div id="help-parry-pct">
			<div class="help-box">
				<h3>Parry%</h3>
				<p>Percentage of executes that resulted in parries.</p>
			</div>
		</div>
		<div id="help-range">
			<div class="help-box">
				<h3>Range</h3>
				<p>( dps_max - dps_min ) / ( 2 * dps_avg )</p>
			</div>
		</div>
		<div id="help-rps-in">
			<div class="help-box">
				<h3>RPS In</h3>
				<p>Average resource points generated per second.</p>
			</div>
		</div>
		<div id="help-rps-out">
			<div class="help-box">
				<h3>RPS Out</h3>
				<p>Average resource points consumed per second.</p>
			</div>
		</div>
		<div id="help-scale-factors">
			<div class="help-box">
				<h3>Scale Factors</h3>
				<p>DPS gain per unit stat increase except for <b>Hit/Expertise</b> which represent <b>DPS loss</b> per unit stat <b>decrease</b>.</p>
			</div>
		</div>
		<div id="help-ticks">
			<div class="help-box">
				<h3>Ticks</h3>
				<p>Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.</p>
			</div>
		</div>
		<div id="help-ticks-crit">
			<div class="help-box">
				<h3>T-Crit</h3>
				<p>Average crit tick damage.</p>
			</div>
		</div>
		<div id="help-ticks-crit-pct">
			<div class="help-box">
				<h3>T-Crit%</h3>
				<p>Percentage of ticks that resulted in critical strikes.</p>
			</div>
		</div>
		<div id="help-ticks-hit">
			<div class="help-box">
				<h3>T-Hit</h3>
				<p>Average non-crit tick damage.</p>
			</div>
		</div>
		<div id="help-ticks-miss-pct">
			<div class="help-box">
				<h3>T-M%</h3>
				<p>Percentage of ticks that resulted in misses.</p>
			</div>
		</div>
		<div id="help-ticks-uptime">
			<div class="help-box">
				<h3>UpTime%</h3>
				<p>Percentage of total time that DoT is ticking on target.</p>
			</div>
		</div>
		<div id="help-timeline-distribution">
			<div class="help-box">
				<h3>Timeline Distribution</h3>
				<p>The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.</p>
			</div>
		</div>
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			<div class="help-box">
				<h3>Fight Length</h3>
				<p>Fight Length: 450<br />
				Vary Combat Length: 0.20</p>
				<p>Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See <a href="http://code.google.com/p/simulationcraft/wiki/Options#Combat_Length" class="ext">Combat Length</a> in the wiki for further details.</p>
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				<h3>Waiting</h3>
				<p>This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.</p>
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